Harem Politics

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Author: calyver

Last revision: 17 May at 23:43 UTC (28)

File size: 6.19 MB

On Steam Workshop

Description:

Note: This mod is updated to the latest patch (1.19).

This mod adds new flavor for polygamist and concubinist rulers. Through new events, court positions, consort selection mechanics, and a dynamic Favor System, your harem is no longer just decorative; it’s a political battlefield.

Note: Now it’s RICE-compatible!

UI-Free Version Available:
For those using interface overhaul mods, a UI-free version of Harem Politics is now available. It keeps all core features but removes custom UI elements to avoid conflicts. That version is not compatible with the main mod; use one or the other, not both.

Translations: Links below ↓

Manage the Harem

As a ruler, you’re no longer bound to static relationships. Demote a spouse to a concubine, or elevate a new favorite to the position of Primary Spouse, deposing the current one. This dynamic system lets you reshape your harem to reflect personal favoritism.

The Grand Consort: Below One and Above Many

Available to kings and emperors in non-tribal, non-nomadic governments, the Grand Consort is your second-in-command within the harem. This court position may:

  • Instill Grace.
  • Encourage Relationships.
  • Balance Favor.
Favor System

When a ruler has at least 4 consorts and the appropriate game rule, the Favor System activates. Over time, consorts will rise and fall in the ruler’s esteem:

  • Beloved consorts enjoy privileges and power.
  • Forgotten consorts may become bitter and plot revenge.

Favor can be influenced manually or through events, but boosting one consort may earn the envy of the others.

Consort Selection Events

Eligible rulers (duke-rank and above, of the dominant gender, or with the Palace Politics or Legalistic traditions) may host Consort Selection events. Subjects and tributaries send candidates, ideally relatives, to secure alliances.

Names vary based on gender and government:

  • Male rulers: Demand Brides (Nomadic), Call for Brides (Tribal), Bride Show (others)
  • Female rulers: Demand Consorts (Nomadic), Call for Consorts (Tribal), Consort Selection (others)

Court Drama

Dozens of flavor events bring your harem to life. From rivalries to formal punishments by senior consorts. Even when you’re not watching, the harem schemes continue.

Customizable Game Rules
  • Manage the number of consorts allowed by polygamist and concubinist faiths at the start of the game. The options allow up to 4 spouses and 10 concubines. However, you can reform your faith to allow up to 100 spouses and 100 concubines.
  • Adjust how frequently favor updates.

Join the Community

Join our Discord server to stay up to date with announcements and sneak peeks, or to share your ideas:

👉 https://discord.gg/eu4RUkw2J3

Frequently Asked Questions (FAQ)

  • Is this mod save-game compatible?
    No. You must start a new game with this mod enabled. If you attempt to add Harem Politics to an ongoing campaign, the underlying database entries and script initializations won’t load properly, which will cause bugs, broken interactions, and potentially ruin your save file.
  • Is this mod compatible with [Insert Mod Name Here]?
    The golden rule: Harem Politics is NOT compatible with any other mod that touches the core mechanics of marriage and concubinage. If a mod touches how characters take partners, or their number of partners, assume it will break this mod.
    Known incompatible mods include total conversions like A Game of Thrones (AGOT), as well as specific mods like Love Marriage Family (LMF), Immersive Concubinage, and Harem – More Concubines (and spouses).
  • I married someone whose faith allows polygamy, but I still get a penalty for taking other spouses. Why?
    This is a classic compatibility issue. Another mod in your load order is overriding the marriage/concubinage scripting, breaking the logic of this mod.
  • I’m trying to arrange a marriage with someone whose faith accepts polygamy, but they refuse because I already have other spouses. What’s wrong?
    Same issue as above. If the faith allows it but the AI is blocking it based on existing spouses, another mod in your load order is interfering with the marriage interaction scripts.