The Great Revision – 1.13.8
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-New Taxation Reform
-New Laws and Institutions
-New AI Strategies
-New Trade System
-New Debt & Loans Mechanic
-New Migration Agreement
-New Colonial Resettlement
-New Character Interactions
-New Italian Unification
-New German Unification
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Hello Everyone!!
Today i want introduce you
This Mod give you an Overhaul of V3, specifically in Economy, Trade and Politics. Below you can see the list of Improvements and new Features.
TGR reworked all the existing laws in Vanilla to give more balance and flavor and introduce a new set of Laws and Institutions, which will help you to shape your Nation in one way or another.
The new features includes:
-Foreign Policy
-Centralization
-Economic Investments
-Work’s Policies
-Pensions
-Election System
-Legislative Process
You can now apply different types of taxes to different classes of Pops!
The Budget Panel have been reworked, so now YOU and the AI can tax differently your Pops!
As per Vanilla, the taxation laws will unlock or lock new level of taxes, so pay always attention on which law you want to pass.
Which Government will you be? A Conservative and traditional Gov. or a Progressive and Egalitarian Gov.?
Now the JE for Italy and Germany includes new additions and buttons to help you and AI to form better the Nation.
with TGR you can expect that in EVERY gameplay Italy and Germany will be formed!
Improved trade, now both you and the AI can import/export huge quantities of goods, and this means that if you want to produce luxury clothes (for example), you don’t need to also construct the buildings that give you the goods needed to produce them, but you can import them IN FULL.
Improved administrative strategies, now when you see that a country has a "plantation economy", "Industrialize" or other strategies, the AI will REALLY focus on shaping its Economy following his internal politica Agenda.
Furthermore, now Companies have a great weight on the production activity. When you select a type of company (both you and the AI), you will incentivate the private investors to construct more buildings related to the company.
-Added "RESIGN PARTY LEADERSHIP" Interaction: If you have a specific IG in the government, you can grant leadership of the party to any of your Politicians/Generals. Thanks of this, you can support specific Ideologies.
–PROPAGANDA CAMPAIGN: You can start a Campaign to support/discredit specific characters. This will help to increase or decrease the clout or attraction to specific IGs. Furthermore, the choosen character can have chances to gain new skills traits.
–ORGANIZE A DEMOSTRATION: You can use the Agitator to boost the attraction and political activism of any political movement, which will help you to pass specific laws.
A new diplomatic action is created to stimulate Pops from other Countries to migrate in your Nation!
Thit action will be very useful if you play a Country which will run out of Pops very fast, but be careful, it is very expensive!
These two new decrees will help you to migrate your pops to your colonies, or…. let’s say, segregate local pops in specific areas of the State to make space to your primary culture pops.
TGR includes a lot of tweaks, AI strategies and Events which will adjust the gameplay, like the Manifest Destiny, Argentina colonization, Austria-Hungery formation and more!
Revisions:
Old revisions of this mod are available below. Click the link to download.
