GeneticRim Alpha Animals Patch
UPDATED 11/08/20
Extract DNA from animals and hybridize them to create new, exotic species!
– Adds nine hybrids between vanilla creatures and animals from the Alpha Animals mod!
– Adds a new building, the Alpha genepod, to mix genes from alpha animals and create your hybrids.
There is a cool wiki here![rimworld-bestiary.fandom.com]
– As with all patch mods, be sure to call it after Alpha Animals mod and GeneticRim mod, or else you’ll get some errors.
[imgur.com]
Art by Snerpadash: https://www.sambkart.com/
Compatible with A Dog Said
Should be savegame compatible and not break anything. Should!
Chinese by 22点下
Credit goes to A_friend for his work on Alpha Animals graphics.
Also, thanks to Sarg Bjornson for Alpha Animals. No, thank you, you are the best. Aww, man, you too. I love you.
v1.2: Updated for RimWorld 1.2 (11/08/20)
v1.1: Updated for RimWorld 1.1 (22/02/20)
v1.04: Added animal control abilities to the Animus Hare. Added nocturnal animal code to the Nighthrumbo (17/09/19)
v1.03: Added the seven new animals to genetic extraction table. Changed all hybrids to use GeneticAnimal instead of ExoticAnimal so they don’t appear on modded merchants (23/08/19)
v1.02: Added the nine new animals to genetic extraction table. Small bugfixes (16/04/19)
v1.0: Release (16/02/19)
Required items:
Click the title to search on this site.
Genetic Rim — Steam Workshop
Alpha Animals — Steam Workshop
Vanilla Expanded Framework — Steam Workshop
Harmony — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.
