Creature Graphics Extended – REDUX

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Author: Digganob

Last revision: 4 May, 2025 at 06:08 UTC (4)

File size: 10.52 MB

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Description:
Arsenal and Cultural Overhaul is Out!

Arsenal and Cultural Overhaul is out now! It includes all the improvements made in CGE – Redux, but adds several additional helmets, new cloak and cape sprites, entity changes, and more!

This mod is still good for the fact that it does not conflict with as many other mods, but otherwise, Arsenal and Cultural Overhaul takes a larger step in improving visuals and civilizations.

The venerable Creature Graphics Extended mod, adapted, updated, and expanded upon for the Adventure Mode release.

This mod was built on, and heavily relied upon, the work of Jacko in the original CGE. Please, do check it out. I am standing on the shoulders of a giant, without whom I could not have made this mod.

Features
– Non-portrait graphics now synchronize with portrait graphics, with facial features being determined by actual creature descriptions.
– All of the diverse range of eye colors from among the dwarves, humans, and elves are now visible.
– Beards, moustaches, and sideburns layers have all been separated from each other, allowing for significant diversity of facial hair styles; Chinstraps, mutton chops, and lonely moustaches are all now represented properly.
– Limbs are now visibly severed, with corresponding pants leg and sleeve shortening.
– Facial features’ requirements for body part measurements have been modified, keeping some feature variants from being extremely common.
– An additional, middle-ground skin tone for dwarves, humans, and elves.
– Innumerable tweaks and fixes to both CGE’s and vanilla’s graphics.

If you have a bug to report, do so in the dedicated bug report discussion.

Incompatibilities include any mod which modifies or uses the graphics files or sprites of the vanilla civilized creatures.

Known Specific Incompatibilities:
Dwarf Fortress Localization Installer – Go to the pinned Bug Reports discussion to learn the fix for this issue.
Dark Ages V: War and Mythos

Other incompatibilities include any mod which modifies graphics for the five civilized creatures.

I am planning an expansion of armor and weapon graphics in the future. Suggestions, requests, and recommendations or advice, are all welcome. As are commissions, when I have published a decent beta version.

My Ko-fi, – https://ko-fi.com/dismaldevelopment – should you be feeling generous, want to make a commission, or want to add some weight to your suggestions.

Feel free to use this mod as a base for your own mod. It’s what I did. Just credit it.

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Revisions:

Old revisions of this mod are available below. Click the link to download.