Stronger Administrative Government

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Author: Sakul805

Last revision: 5 May, 2025 at 23:24 UTC (2)

File size: 180.57 KB

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Description:

Changes the effects a Administrative Government gives without making it too OP (i hope)

levy_size = -0.5 (kept the same)
feudal_government_tax_contribution_mult = -0.5 (kept the same)
feudal_government_levy_contribution_mult = -0.75 (was -0.5)
clan_government_tax_contribution_mult = -0.5 (kept the same)
clan_government_levy_contribution_mult = -0.75 (was -0.5)
domain_limit = 1 (an administrative governor can hold more land than a feudal lord)
movement_speed = 0.2 (new) (army movement Speed – is a professional army – they were around 25% faster than feudal armies)
men_at_arms_cap =0 (was -2 -> removed) (amount of different MAA types you can have)
men_at_arms_limit = 0 (was -2 -> removed) (size of a MAA Regiment)
knight_limit = -5 (kept the same)
vassal_limit = 100 (kept the same)
active_accolades = -1 (kept the same)
title_creation_cost_mult = -0.5 (kept the same)

Also changes the Effects of increased Authority

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Revisions:

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