LotR: Realms in Exile Crafting Additions

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Author: Savitar

Last revision: 6 Apr, 2025 at 12:17 UTC (2)

File size: 1.49 MB

On Steam Workshop

Description:
LotR: Realms in Exile Crafting Additions

LotR: Realms in Exile Crafting Additions is a mod aimed at cleaning up and adding extra small things to the crafting system

If you want to report a bug please do so on the main Realms in Exile discord server[discord.com]

Load Order
  • LotR: Realms In Exile
  • Other Submods
  • LotR: Realms in Exile Crafting Additions

List of Features
  • Reworked Math

    – Your free enchants are actually free, no more massive decreased chance after your free enchants are used, gold cost still increases as I think this is balanced

    – Crafting Success Chance decreases by -4% for each enchant the item has, the -4% gets reduced by +1% if you have "The Knack" perk, to a total of -3% reduction per enchant

    – Crafting Critical Success Chance decreases by -1% for each enchant an item has, reduction applies on every 2nd enchantment if you have "The Knack" perk

    – Crafting Failure Chance increases by +1% for each enchant an item has, reduction applies on every 2nd enchantment if you have "The Knack" perk

    – Crafting Critical Failure Chance increases by +4% for each enchant the item has, gets reduced by -1% if you have "The Knack" perk, to a total of +3% increase per enchant

    – Crafting Tools apply +1% to +5% to critical success and -1% to -5% to critical fail

  • Trait Reworks

    – Artificer grants -10% reduction for crit fail chance and +10% increase for crit success chance

    – Enchanter gives 2 free enchants and transmutations have a higher likelihood of granting iron, silver or gold

    – Smith lifestyle trait tracks have been given new more fitting modifiers

  • Lifestyle focus Reworks

    – Artificing Focus grants +1% increase for crafting success chance for every 10 Prowess you have

    – Enchantment Focus grants -1% decrease for crafting critical fail chance for every 5 Learning you have

  • Quality of Life Changes and Fixes

    – Weapons of War and Deadly Edge no longer grant crafting chance for regalias

    – Weapons of War and Deadly Edge in addition to granting craft chance for Weapons, now grants the same chance to Crafting Tool Artifacts

    – Decoration and Ornament now properly grants crafting chance for regalias in addition to trinkets

    – Symbols of Power now properly grants crafting critical chance for regalias in addition to trinkets

    – Transmutation Perk tooltip changed

    – Material Potential Perk tooltip changed

    – Made to Last Perk tooltip changed

    – Fixed crafting related traits using "This character" instead of the character’s actual name

To do list

  • Rework Experimental Methods, increases amount of stat modifiers you can apply from 5 to 7 (so 7 prowess /artifact at most) but extra chance reduction if it exceeds 5, enchanter will negate some of the penalty
  • Increase enchant base value (from max of 5 to 10) for the same modifier if you have artificer or enchanter
  • If you have enchanter and/or artificer, if you critical success craft an item applied modifiers gain a 2x multiplier
  • Failing to craft an item gives stress
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Required items:

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LotR: Realms in ExileSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.