Multi threaded simulation
ATTENTION
- In summary, ONI uses two threads. One is main program, for duplicants / critters / plants / buildings / etc, another is for simulation like heat transfer, fluid movement. This mod enable multi threads for simulation.
- This mod is written by C# and C++. If your game crashes while loading, please install newest Visual C++ Redistributable Package[learn.microsoft.com]. You can also find a copy in the mod folder.
- To support multi threads and avoid threads conflict, it is necassary to reconstruct the algorithm of original game. Therefore the simulation result might be different with original game.
- Your game fps may not increase with this mod. In most cases, the performance bottleneck is main program.
- If the core number of your CPU is less than 4, it is a bad idea to try this mod.
- This mod ONLY supports windows OS.
- Except 7/8/13, the others 12 features listed in this post[forums.kleientertainment.com] are removed from this mod.
Report error or learn more about this mod[forums.kleientertainment.com]
Download
Revisions:
Old revisions of this mod are available below. Click the link to download.