Multi threaded simulation

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Author: R9MX4

Last revision: 25 Oct, 2025 at 02:11 UTC (1)

File size: 40.2 MB

On Steam Workshop

Description:
ATTENTION

  1. In summary, ONI uses two threads. One is main program, for duplicants / critters / plants / buildings / etc, another is for simulation like heat transfer, fluid movement. This mod enable multi threads for simulation.
  2. This mod is written by C# and C++. If your game crashes while loading, please install newest Visual C++ Redistributable Package[learn.microsoft.com]. You can also find a copy in the mod folder.
  3. To support multi threads and avoid threads conflict, it is necassary to reconstruct the algorithm of original game. Therefore the simulation result might be different with original game.
  4. Your game fps may not increase with this mod. In most cases, the performance bottleneck is main program.
  5. If the core number of your CPU is less than 4, it is a bad idea to try this mod.
  6. This mod ONLY supports windows OS.
  7. Except 7/8/13, the others 12 features listed in this post[forums.kleientertainment.com] are removed from this mod.

Report error or learn more about this mod[forums.kleientertainment.com]

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Revisions:

Old revisions of this mod are available below. Click the link to download.