[1.13] Power Blocs Expanded
WHAT DOES THE MOD DO?
Almost everything regarding power bloc mechanics is toggleable and customisable with game rules
Adds the ability to switch power bloc identity and keep your members and half your principles worth of mandates
32 new Principle Groups have been added; 8 tied to each Identity, and 2 generic
Power Blocs no longer cost 500 influence to maintain
Max Principle slots increased to 6, starting Principle levels increased to 2
Cohesion impact from members cut in half
Starting power blocs have been adjusted
January 20 Update
Changes:
1.Deregulation slightly buffed
2.Unified bond market slightly changed
3.Collective Bargaining Power significantly buffed
4.Currency union slightly nerfed
5.Member council slightly buffed
6.Private tax collectors significantly buffed
7.Economic Imperialism nerfed to give less to the power bloc leader and take more from members
8.Leviathan nerfed to make it harder to invite to power bloc
9.Pax Imperia significantly buffed and now gives infamy reduction bonus
10.Preferential colonial trade slightly buffed
11.Entrenched elite now gives a flat authority bonus instead of from manors
12.Status quo now gives a political movement suppresion bonus
13.International criminal court now gives more government inerest group approval
14.Righteous cause slightly nerfed
15.Conventions of war significantly buffed and now gives infamy reduction and reduces armed forces’ pop attraction
16.Logistics network significantly buffed
17.Your country needs you! slightly buffed and also now increases armed forces’ pop attraction
18.Chivalrous pursuit slightly buffed and also now increases armed forces’ pop attraction and approval
19.Wonder weapons greatly buffed
20.Religious convocation power bloc no longer lets the leader to impose state religion
21.Holy wars now increases infamy generation
22.Henotheism slightly buffed and reduces infamy generation
23.Champion the true faith now lets the power bloc leader to impose state religion on power bloc members, but it also gives a significant infamy generation increase and a huge weekly subject liberty desire increase
24.Organized religion significantly buffed
25.People of faith slightly buffed
26.Propaganda changed and now gives less mandate progress bonus but gives weekly liberty desire reduction to the leader
27.Unity slightly nerfed
28.Sovereign wealth fund now increases legitimacy
39.Development fund greatly buffed at the cost of more money
30.Settlement drive slightly changed
31.Antitrust comission significantly buffed
The mod may no longer be compatible with some other mods editing power blocs.
Credit to the original creator, Kate the Sibyl[ko-fi.com]
Required DLC:
These DLC should be installed in order to use this item.
Victoria 3: Sphere of Influence - Expansion
Required items:
Click the title to search on this site.
[1.13] Community Mod Framework — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.
