Rebalanced AI Warfare and Expansion Logic
EU 5.1 Update
Paradox reblanced AI agression and conquest desire in 5.1 and addressed the main issues this mod fixed.
More coherent AI expansion / conquest decisions
This is a simple yet effective mod that rebalances the values behind AI conquest decision-making to reduce AI blobbing.
The goal is to make the AI place greater weight on regional interests, while reducing opportunistic wars against weaker states. Or simply put: Less AI blobbing without nerfing the AI.
What it changes:
- AI places less value on war targets that are distant from its capital, reinforcing regional expansion over long-distance conquests.
- AI is less eager to attack significantly weaker targets, helping smaller nations survive and remain playable.
- AI places more weight on antagonism and war exhaustion.
FAQ:
- Should be compatible with any other mod. Just load this mod last. Changes are intentionally minimal to ensure the best compatibility.
- Not achievement compatible.
- You can enable this mod mid-campaign. (It does not require a new game.)
- This mod adjusts the weights of values in the existing decision-making logic when the AI selects a conquest target; it does not introduce any new game mechanic.
Download
Revisions:
Old revisions of this mod are available below. Click the link to download.