Gunplay
Adds more cinematic effects to weapons:
A. For both vanilla and other mods:
– long trails for projectiles; trails are wider for weapons that do more damage
– projectile comes from the barrel of the gun and not from inside of the colonist
– weapon movement animation for pawns missing their targets
– visual effects for particle collision
– faster projectile speed for all projectiles
B. Only for some vanilla weapons:
– weapon animations for miniguns and bows
– different sounds for some weapons
For effects from the B category to work with other mods, modders would have to add an extension to their mods (XML only, no C# required).
All changes, apart from projectile speed, are cosmetic. You can choose which ones you want in the mod settings dialog.
This mod is safe to add or remove from a save file.
Japanese translation by Proxyer.
Chinese translation by NiAnyIGJQ.
This is a list of mods that in some way or another use Gunplay to enhance their or other mods’ weapons:
– The Brotherhood Compendium
– Mechalit Equipment + Faction 1.1
– Wall Mounted Turrets (Continued)
https://github.com/AUTOMATIC1111/Gunplay/wiki/Modding-guide
https://github.com/AUTOMATIC1111/Gunplay
16-Jul-2021
– 1.3
– fixed incompatibility with Save Our Ship 2 for Rimworld 1.2
12-Aug-20
– 1.2 update
29-Feb-20
– added support for weapon animations
Revisions:
Old revisions of this mod are available below. Click the link to download.