Gunplay

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Author: AUTOMATIC

Last revision: 16 Jun, 2025 at 11:19 UTC (7)

File size: 6.34 MB

On Steam Workshop

Description:
ABOUT

Adds more cinematic effects to weapons:

A. For both vanilla and other mods:
– long trails for projectiles; trails are wider for weapons that do more damage
– projectile comes from the barrel of the gun and not from inside of the colonist
– weapon movement animation for pawns missing their targets
– visual effects for particle collision
– faster projectile speed for all projectiles

B. Only for some vanilla weapons:
– weapon animations for miniguns and bows
– different sounds for some weapons

For effects from the B category to work with other mods, modders would have to add an extension to their mods (XML only, no C# required).

All changes, apart from projectile speed, are cosmetic. You can choose which ones you want in the mod settings dialog.

This mod is safe to add or remove from a save file.

Japanese translation by Proxyer.
Chinese translation by NiAnyIGJQ.

OPTIONAL MODS

This is a list of mods that in some way or another use Gunplay to enhance their or other mods’ weapons:
The Brotherhood Compendium
Mechalit Equipment + Faction 1.1
Wall Mounted Turrets (Continued)

MODDER’S GUIDE

https://github.com/AUTOMATIC1111/Gunplay/wiki/Modding-guide

SOURCE CODE

https://github.com/AUTOMATIC1111/Gunplay

UPDATES

16-Jul-2021
– 1.3
– fixed incompatibility with Save Our Ship 2 for Rimworld 1.2

12-Aug-20
– 1.2 update

29-Feb-20
– added support for weapon animations