Lost turns Hearts into Wisps
Lost and Tainted Lost can now pick up all vanilla heart types.
For every 2 red hearts picked up, Lost gains 1 red wisp that shoots alongside Lost, but cannot block anything and deals no contact damage. Expires upon traveling to the next floor.
For every soul heart picked up, Lost gains 1 blue wisp that shoots alongside lost, can block projectiles and deal contact damage, getting extinguished in the process.
For every black heart picked up, Lost gains 1 black wisp, that acts like a blue wisp, but also deals 40 damage to all enemies in the room when extinguished.
For every golden heart picked up, Lost gains 1 coin wisp, that acts like a blue wisp, but also has a chance to drop a coin when extinguished. Also drops 3-8 coins when picked up.
For every eternal heart picked up, Lost gains 1 big durable wisp, which causes a crack in the sky effect on touch.
For every bone heart picked up, Lost gains 1 bone wisp, which acts like a blue wisp, but turns into a charmed skeleton when extinguished.
For every rotten heart picked up, Lost gains 1 rotten wisp, which act like blue wisp, but instead of shooting it generates blue flies periodically.
Picking up collectibles that give harts will grant appropriate number of wisps. Permanent heart containers are converted into tougerh heart wisps.
Active items, pills and cards that give hearts – give appropriate wisps when used by Lost.
Required DLC:
These DLC should be installed in order to use this item.
The Binding of Isaac: Afterbirth
The Binding of Isaac: Afterbirth+
The Binding of Isaac: Repentance
Revisions:
Old revisions of this mod are available below. Click the link to download.