Social Relations Expanded (SRE)
Updated for 1.13.*.*
This mod aims to make personal/family relations have a more prominent effect on how characters view each other.
As a player, your relations and interactions with other characters will now feel more impactful and realistic.
A relation should have a broader impact on a character’s social environment. After all, people are more inclined to like Friends of a Friend or Rivals of a Rival.
The Mutual Acquaintances system dynamically simulates this aspect of your friendships and rivalries by assigning appropriate opinion modifiers on relevant characters.

Being a murderer or executioner affects not only you but also your family members, who now will be hated by those close to your victims because of what you’ve done.

Having multiple friends within a powerful family now brings more benefits. The family you have close ties with will consider you a Family Friend, and thus holds you in higher regard.

It takes only a few betrayals to destroy the strongest bonds. It could either be revoking a best friend’s title or divorcing a soulmate. Be careful not to stab those closest to you in the back

Expanded the scope of the opinion impact caused by interactions. Consider how would a character’s friends, families and rivals would view an action before committing to it.

When a war is declared, the defending character is not the only one who has something to lose. Expect those who have a relation with the defender, either positive or negative, to react accordingly.
Joining a war against someone would lower the defender’s family’s opinion of you, albeit to a lesser extent.

Distinctions between a normal relation and a life-long relation are made more drastic. One might get away with trying to murder someone’s lover, but killing someone’s soulmate will earn you a guaranteed nemesis.
conversely, revoking the title of someone’s nemesis will surely please them more than doing the same to one of their many rivals.

Declaring a few wars to a vengeful character and you’ll find yourself a new rival. The same goes for several other hostile actions such as imprisonment, revoking tiles/vassals and, sometimes, divorce.

The weaker rulers neighbouring you and the realms you aim to conquer will now feel threatened by your expansionist ambition.
Who knows how far people are willing to go to save themselves from impending doom?
*Your friends and close family members who have a good relation with you will not feel this threat
By making the struggle between liege and regent depend on more than just a few buttons, you now have more options to take power away from your regent/liege.
*I made this feature a separate mod so that people who don’t want to use SRE can also use it. You can check out Dynamic Regency if you’re interested.
Added a trait with 4 tracks to simulate the effects one’s relations have on their social standing in general.
The progress of each track is dynamically adjusted as the character gains and loses friends / lovers / rivals.
The changes in title rank, marital statuses and vassals of relevant characters (Friends, Rivals, lovers and Liege) would also impact a character’s social standing in real-time.

Adding new ways of resolving the imprisonment, forced concubinage or death of those close to you through war.
*I made this feature a separate mod so that people who don’t want to use SRE can also use it. You can check out Rescue & Vengeance if you’re interested.
1. This mod Requires a new game! It might seem to be working on an existing save, but not really.
2. Since this mod overrides several character interactions and some vanilla effects, it will conflict with other mods that modify the same scripts. Please report any potential compatibility issues you encountered. You’re also welcome to post your own patch.
3. If you use lots of mechanical mods (or even overhaul) and don’t want to deal with compatibility issues, you can use the Lite Version of this mod. Simply put the "Social Relations Expanded Lite" patch below this mod in your load order.
-Other mods
–Social Relations Expanded
–Unfinished Business (optional)
–Rescue & Vengeance (optional)
–Dynamic Regency (optional)
–Social Relations Expanded Lite (optional)
-Other mechanical mods / Overhaul
–UniUI (optional)
-end of the load order
Translations:
Simplified Chinese (Special thanks to 牛奶大魔王)
French (Special thanks to KaD91 and grobubon)
German (Special thanks to Nekrokant)
Revisions:
Old revisions of this mod are available below. Click the link to download.






