Unit Expansion: Cavalry (Project 6T)

If you liked this item, please rate it up on Steam Workshop page.

Author: JNR

Last revision: 1 May, 2022 at 06:41 UTC

File size: 46.69 MB

On Steam Workshop

Description:

Adds 6 new cavalry units to the Light Cavalry and Heavy Cavalry promotion classes, giving each class the same density of units as the Melee class.

The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expanded for Project 6T, with a much lower asset count for anyone having trouble to add WE to their setup without getting crashes. Fewer units are added and they do not come with cultural diversity beyond what’s found in the vanilla units. If you do not play with any other asset-heavy mods, I strongly recommend using Warfare Expanded instead and enjoy its wonderful units full of historic details with all sorts of cultural variations!

This mod is part of Project 6T and requires "Grand Eras".

Credits and Acknowledgements

Big thanks to Deliverator (author of Steel & Thunder), KrumStrashni (author of Warfare Expanded), and Wolfdog (made lots of assets for both) for making their assets available. They were a great inspiration and without new models such as the Gatling Gun or Mortar, this mod series would not have been possible.

For donations – since this mod includes a lot of work done by other people, I am not adding my PayPal link here. If you want to show your gratitude with a little gift, consider donating to a charitable cause instead.

Unit Upgrade Paths

Light Cavalry
Scout Rider – Horseman – Courser – Dragoon – Mounted Rifle* – Assault Gun – Helicopter

Heavy Cavalry
Heavy Chariot – Cataphract – Knight – Cuirassier – CavalryLandship – Tank – Main Battle Tank

*actually just the old Cavalry unit renamed, meaning that Cossack, Llanero, etc. will now replace Mounted Rifles (instead of becoming Heavy Cavalry units).

Further Changes
  • Cost, maintenance, and strength of existing units tweaked slightly in some cases for smoother progression, but overall as little changes as possible were made.
  • The Hetairoi now replaces the Cataphract (but still comes earlier), the Rough Rider replaces Cavalry, and the Huszar becomes a unique Dragoon. The Sumerian War Cart is now a proper unique replacement of the Heavy Chariot.
  • The Heavy Chariot now requires Horses, but only half as many as other cavalry units.
  • Weapons and shields of the Heavy Chariot were changed to bronze texture as it unlocks before Iron Working.

Compatibility and Recommendations

Requires Gathering Storm and Project 6T’s "Grand Eras". Using all Unit Expansion mods together is recommended but not required.

Not compatible with Steel & Thunder Unit Expansion or Warfare Expanded, but as mentioned above, I highly recommend just using Warfare Expanded instead if your setup allows for that.

Steel & Thunder Unique Units is fully supported, however.
Unique units from modded civs will receive some default adjustments to fit in, but I can’t guarantee that this is enough. Some might need further changes to be integrated properly, let me know in case you encounter them.

Known Issues
  • Unit Portraits are all just White people for now, due to the assets used to make portraits for other skin colors no longer working. I’m working on a solution here but did not want to have it hold up the release.

JNR’s Mod Series




Download
Required DLC:

These DLC should be installed in order to use this item.


Sid Meier's Civilizationu00ae VI: Gathering Storm
Required items:

Click the title to search on this site.


Grand Eras (Project 6T Core)Steam Workshop