Breach

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Authors: ooga booga, ASmallDinosaur

Last revision: 8 Aug, 2022 at 05:25 UTC (2)

File size: 21.46 MB

On Steam Workshop

Description:
What is it?

This mod adds various breaching methods to the game. Also adds interactions for locking/unlocking doors.

Content
  • Door Tiers based on Structure (Basic, Military, Reinforced)
  • Breaching Charges (Popper, Stick, Frame – Bigger charge has a better chance against stronger doors)
  • Breaching with Firearms (Configured to use Slugs from RHS by default)
  • Breaching with Melee (Kicking, Axe, Etc)
  • Lock Picking (Lock Pick Kit, Paperclips)
  • Door Interactions with ACE Menu (Locking/Unlocking)

Mod Compatibility

If loaded with the Melee Mod, you will be able to breach doors by using melee weapons or kicking.

Configuration

CBA Settings:

  • Enable Breaching – Enable/disable door/wall breaching.
  • Enable ACE Interaction – Enable/disable ACE interaction doors.
  • Enable ACE Interaction Locking/Unlocking – Enable/disable ACE interaction doors for locking and unlocking.
  • House Lock Chance – Chance house will be selected to be locked.
  • Door Lock Chance – Chance door will be selected to be locked.
  • Lock Blacklist – Array of houses that should not be locked randomly, works with either variable names or classnames.
  • Enable Wall Physics – Enable/disable physics on destroyed walls.
  • Wall Physics Velocity – Velocity to launch walls at.
  • Breaching Ammo – Array containing ammo that should be effective at opening doors, like shotgun shells.
  • Ammo Multiplier – Breaching effectiveness of non breaching ammo is multiplied by this value.
  • Military Classnames – Array containing house classnames that should be considered as military doors.
  • Reinforced Classnames – Array containing house classnames that should be considered as reinforced doors.

License

I think APL-SA[www.bohemia.net] is what I’m looking for but in case there’s any confusion, here’s a quick list things I would like/not like you to do with this mod.

You can:

  • Modify this mod.
  • Redistribute this mod in part or whole privately.
  • Redistribute this mod in part or whole publicly with credits linking to this page under the same license.

You shouldnt:

  • Port this mod in part or whole to games other than ArmA.
  • Use this mod for commercial purposes.

Bug Reports

When reporting a bug, use the following format. Reports that do not follow this format will not be considered. An example can be seen below.

Type of Issue:

Bug (Issue only present when loading just this mod and its requirements) / Mod Conflict (Issue only present when I load other mods) [Select One]

Conflicting Mod:

Zeus Enhanced [Name the mod that causes this mod not to function properly (Only applicable if you selected "Mod Conflict" above)]

Description:

The CBA settings are not visible in the 3DEN editor. [Brief description of the issue]

Expectation:

The CBA settings should be visible in the 3DEN editor. [What the expected behaviour is supposed to be]

Steps to Recreate:

Load into ArmA with @cba, @ace, @thisMod and Zeus Enhanced, open the 3DEN editor, open the CBA settings menu. [Detailed and repeatable steps to replicate the issue]

This mod was developed by and for TheSpeshalPlatoon, if you’re looking for a group to play with, the link to our Discord is below. Do NOT join this Discord to report bugs or request features.
[discord.gg]

Download
Required items:

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CBA_A3Steam Workshop
aceSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.