2035 Central Africa – PMC
PMC units for the Central African theater set in 2035.
It depends on the mod 2035 Central Africa. Unlike that mod, this one uses assets from almost every official DLC released so far.
This mod provides PMC Central African themed units and groups for all sides:
- Independent: IND_CA2035PMC
- BLUFOR: BLU_CA2035PMC
- OPFOR: OPF_CA2035PMC
This PMC company of multinational origin has found itself in the midst of the conflict raging between CAAF, CSAT and the rebels.
While originally contracted by CAAF as a force multiplier, they’ve started to show a dwindling sense of loyalty and a huge appetite for indiscriminate savage action.
Only time will tell whether they’ll be remembered as heroes or villains.
The infantry units have a built-in script that executes when they initialize which assigns random textures to their uniforms and gives them a random vest, based on the type of vest they were originally wearing. Weapons, items and ammo are not randomized.
To disable gear randomization you can do one of the following things:
- Edit the unit’s gear in the Arsenal.
- Write this in the init field of the unit:
this setVariable ["BIS_enableRandomization", false];
- Hired Spear by Chris P. Bacon
- IndeedPete (CADPAT and Digi camo used as base for my variations)
- anitaanitawartihamid (Woodland camo) – Background Vectors by Vecteezy[www.vecteezy.com]
- ALiVE team (crates and preview images via ALiVE Orbat Creator)
Thanks to krzychuzokecia for feedback and support!

This project falls under the Arma Public License Share Alike (APL-SA)[www.bohemia.net].