Pings Texture Composition V3.2

If you liked this item, please rate it up on Steam Workshop page.

Author: Pingu's Revenge

Last revision: 14 Mar, 2023 at 00:14 UTC (3)

File size: 1.01 GB

On Steam Workshop

Description:
Pings Texture Composition v3.2

Lines on the intersection seen in pictures are mod props.

I have created a texture pack from various mods, game files & have changed/created some.
Polish street lamps have been removed for the time being, because a strange bug shows up at parking spaces

No more reshade options Active on images, except some resharpening of edges further away..
Deco textures are still the same

Don’t forget to Like & Favorite. Then it is faster findable for others.

highly recommended
Better trees v2

Installation

See on first Image
It is the same installation method as with all other texture mods.

The path to the mod folder is:

Steam / steammapps / workshop / content / 784150 / 2834727341

What was changed?

I adapted the vanilla rock texture to quarry stone & gravel.

New road textures, wider gravel paths for normal asphalt roads. Streets with lanterns now have wider & prettier curb, based on real template.
One-way arrows have been removed. You can place them manually as mod how you need, easy to find in the workshop.

Concrete slab roads are now wider, pedestrians now walk across the concrete slabs & lifting brackets have been added to the concrete slabs.
(When connecting to other types of roads, you should first build, for example, a piece of asphalt road at the intersection & only then continue the concrete road. To avoid strange edges)

I also changed the grass textures slightly & completely redid the ones for fall. Since in autumn most of the meadow remains green & sometimes only the scrub becomes orange.

The grass-dirt texture next to roads & buildings was also adjusted again. In autumn it has a bit more orange & slightly lighter pale grass, which is supposed to represent frost.

The texture for construction sites, was added again. It’s not perfect though. I’ll have to see what can be done there later.

NOTE
The crosswalks are no longer visually recognizable, but are still there when you connect them to the road.
People will still walk across them.

Ground Mud Mud texture of road & construction sites is no longer removed.

Tip
You can build roads inside each other by holding down the Shift key. Build a road, but don’t place it yet, and then drag in ghost mode with Shift, so you can build into another road.

You can restore the ground with buildings without collision detection close to buildings by placing them & destroying them afterwards. However, be careful where you do that, after that tall grass will grow there forever & that looks like ♥♥♥♥ on roads or other places. It can never be completely removed. It always comes back

█▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀█

A big thank you goes to the modder

Quieklebendig
LM25SD
ЕХЕкутор
robs074

Their works are in the old-old(old) folders and have been replaced by new ones.

Without whose preliminary work this compilation would not have been possible.

█▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀█
Download
Revisions:

Old revisions of this mod are available below. Click the link to download.