C&H – more Cultures and History accuracy
Hi all and thank you for being here.
I’m a developer and a history entusiast. I decided to develop this MOD because I think diverse areas of the map needed an improvement, expecially for the culture settings.
C&H (more Cultures and Historical accuracy) adds lot of more cultures, and historical fixes related to borders, religions, Coat of Arms, Traditions etc…
It also have some minor additions in order to make the game more historical accurate, like few regional faiths, county names, coat of arms and more.
IMPORTANT DISCLAIMER: In order to decide if a culture had to be included and in wich country I mainly used this 2 decisional pillars:
- Origins, customs, language and laws are among the major characteristic to define a gens or natio in early medieval sources. Laws are also given by kings, so foreign rulers and laws are important in defining a cultural shift. Entires steppe federations, like Huns or Avars, were just federations composed by different peoples, following the same law. Did you know that Attila ment "Daddy" in gothic language? 🙂
- In CK3 counties culture define the MAIN or DOMINANT culture (custom, laws and language) of the main HOLDING. To give an example: having several slavic clans and families in the countryside won’t make Larissa a slavic holding. Also, having latin speaking baronies in Syrmia does not make the holding less slaviced after it’s destruction in the 6 century.Unfortunately CK3 does not concern graduality, so we will have clear-cut solutions even if less precise.
This MOD needed months of study using a lot of differente sources(and years of previous personal studies, including a couple of degrees in Politics).
That’s why I will not linger more in this intro and I will go directly in listing the most of the modification, and I will try giving an explanation of my choices.
Have a nice read and please give me your feedback if you want, because probably there will be future patches to improve the MOD. Also if you have historical doubts or suggestion, PLEASE, feel free to ask.
Cheers,
Roberto
+More Abyssinian Cultures
+African Latins
+Arbanitai: It was very difficult to decide whether to include this proto-Albanian culture in the game or not. Firsts attestations of this peoples as Arbanitian or Albanoi, date back to the start of the 11 century, but more much probably they were already there in the first start date. The second pillar was actually what gave me doubts, since the Arbanitian people dwelled in the mountains and countryside and not in main cities. I finally decided to include them since the control of the Lezhë area was much disputed and since the city was already known with this name and not with the Latin or Greek name (Lissus/Lissós). Skadar (Scutari) alsa played a main role in this decision, since a latin speaking populationis reported to have been living there, but it was not indicated as dalmatic or vlach.
+Arpitan: Usually AI tends to create this hybrid. Giving that, I prefered to create this from the first stard date, so to give more realistic traditions, borders and the proper language.
+Bactrian
+More Baltic Cultures
+Branicevo: This includes lands of western Ebrodites and southern Moravians. These latter two tribes actually tended to be really close with the Branicevci tribe, expecially during the 818 rebellion against Khan Omurtag of Bulgaria. They colonized their lands before Serbs settled in the balkans and already had relationships with Avars; they never fully accepted Bulgarian rule as legittim and did not took part of the Slavic union that allied with Khan Asparukh.
+More Caucasian Cultures
+Copts:Copts were still present in Egypt for a long time. Due to being an ethnoreligious group, converting religion in Egypt from copt to Islamic,also convert culture from Copt to Egypt
+Dalmatian
+Draguvites: This tribe has not been integrated within Serbian or Bulgarian culture for similar reason then the Branicevci. By year 879 had also been established a bishopric of Drougoubiteia, suffragan to the Metropolis of Thessalonica. This is a proper aknowledgment by the Romans of the local rule of the Dragouvites, a separate entity from Bulgarians.
+East slavic tribes: Rus’ culture has been postponed in formation. In second start date it is present and it’s also possible to create it via a new Decision. Rus’ were a political institutions, costitued by slaviced (more or less…)norse lords and merchants, and a slavic/finn strong popular background.
+Frisian
+Gothi
+Iranian Caspian cultures
+Italians: (twisted from vanilla Italian culture). It is to intend the Italic population that stayed mostly under Romanic (Byzantine if you prefer) institutions. Previously most of the great seaports remained under Roman influence, since German Langobards didn’t had any proper navy. This also developed the foreign commerce power of most of this lands, and contributed to the creation of the Maritime Republics (Venice, Genoa, Amalfi, Ancona c..)
+Laz +Svan
+Lombards: Lot of Italy is now Lombards (twisted from vanilla Lombard culture). It is to intend the Italic population that lived under Langobards elite and that was influenced by their laws and political institutions.
+More Arabs
+Mehrian
+Narentan
+Pamir
+Pannonian slavs
+Polabian Cultures
+Polish Tribes
+Pontic
+Romansch
+More Scandinavian Cultures
and much MORE!
+Jacobite Christianity
+Split Slavic faiths
+Caucasian Paganism
+Alanian Faith
+More Finnic paganism
+Create Rus’
+Unite Polish Tribes
+Shashka Wielders
+Veche & Gords
+Shashka warriors for caucasian cultures
+Wetlands in Italy and Holland (also graphically)
+Much more Hills in Italy (also graphically)
+Crimea
+Istria
+Vaud And Savoy
+Caucasus
+Dalmatia
+Nordfriesland
+No hungarian county names in Carpathian Basin before Magyar invasion
+No slavic names in finnic counties before slavization
+More Dalmatian county names
Changed A LOT of Coat of Arms to be more historically accurate
Reowrk in border and title history in Italy, Dalmatia and Caucasus.
Fix in HRE De Jure territories.
-Kingdom of Italy is no more in auto war with saracens in Apulia
+Few genes modifications for culture to be more precise or variegated
+Twisted some cultures (Occitan, Armenian etc..)
+Practiced Piracy to Baranis, Frisian, Juti
+Included few real characters, most notable is Clement Archibishop of Ohrid
+ and much MORE!
Revisions:
Old revisions of this mod are available below. Click the link to download.
