MRB Vehicle Visibility

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Author: burns

Last revision: 22 May, 2017 at 17:42 UTC (1)

File size: 28.67 KB

On Steam Workshop

Description:
Description:

This addon makes all wheeled and tracked vehicles in ArmA 3 visible across your set view-distance.
Originally these assets would only adhere to object view-distance, which for obvious reasons is no optimal solution.

Preview Pictures

with mod
without mod

In technical terms this addon puts all wheeled & tracked assets into "landmark" state.
(which is kinda underused anyway with only 4 or 5 objects taking advantage of it – the carrier being one of those for instance).

The engine hard limit on "landmarks" lies at 200 objects, according to the biki:
https://community.bistudio.com/wiki/setFeatureType

Disclaimer: I have´nt tested what happens when you put 201 entities 😀
======================================================

Known Issues:

– Unlike my AirVisibility Addon, using this one could actually hurt performance due to
the higher ammount of vehicles affected by the change.
– Whilst this enables you to see vehicles perfectly fine, you still cannot see any objects between
you and your target (depending on your object view distance), this might lead to wonky situations.

Decide for yourself if the benefits outweigh the downsides.

Stay Alpha!

PS: megathx to .kju for allinone.cpp´s!

Official Bohemia Interactive Forum topic[forums.bistudio.com]

Also available for:
Planes & Helicopters: MRB Air Visibility
Sea vessels: MRB Sea Vessel Visibility

FAQ:

Q: Is this client side only?
A: Yes it is.

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Download
Revisions:

Old revisions of this mod are available below. Click the link to download.