[41] [READ DESCRIPTION] Shark and Cytt’s Kentucky Car Overhaul
Kentucky Car Overhaul (SCKCO) is a total themed vehicle pack adds a massive assortment of vehicles, along with tearing out the vanilla vehicles.
[github.com]
- Any mod that interferes directly with vanilla vehicles in a way that overwrites them.
- Any mod that manipulates vanilla parts on vehicles.
The mod is currently a heavy work in progress with the scope of the mod and contained vehicles currently being researched and added on a semi-regular basis.
- Every vehicle is animated.
- The mod is a fully realized vehicle pack, dramatically filling in the blanks per the Zomboid timeline.
- This mod completely replaces all vanilla vehicles with higher fidelity animated versions based on real world examples.
- Every vehicle is setting and period correct.
- This mod bends toward realism and vehicles will reflect that. If its a luxury vehicle dont expect it to tow a trailer and so on.
- The mod is a work in progress.
- Q: Do I need a new save for this?
- A: No, but it is recommended.
- Q: Will this work with other car packs?
- A: We do not officially support any other car pack.
- Q: Could my save/server be disrupted during a session from an update?
- A: It is a risk, yes. We do our best to mitigate the risk but the mods progress comes before anything else.
- Q: Since this mod is a work in progress, is it playable?
- A: Yes, barring anything that requires a review.
Vehicles that will be added to the mod will revolve around period correct vehicles that will include: civilian, first responders, survivalists, military, and utility vehicles.
- Complete replacement of vanilla vehicles and car wrecks.
- Rezoning potions of the map to accomodate specific and special vehicles.
- Fortification on all vehicles.
cytt0rak[www.buymeacoffee.com]
Shark[ko-fi.com]
Workshop ID: 2807356025
Mod ID: SCKCOVehicles
Mod ID: SCKCOZoning
Map Folder: SCKCOZones
Revisions:
Old revisions of this mod are available below. Click the link to download.