Populace Control

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Author: tygart

Last revision: 27 Jan, 2021 at 05:38 UTC (4)

File size: 2.61 MB

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Description:

This allows for the conversion of a faction’s major population unit into any other population unit contained within the system and vice versa. This is done with genetic manipulation via industry constructibles. The cost of a population conversion is a single turn.

To make room for arriving population units in crowded systems, The constructible "Soylent Green" is provided. It sacrifices a major population for a temporary increase to dust production in the system.

OTHER POPULATION CHANGES
-Sowers anti-depletion trait given to Amoeba, Bhagabas, Galvrans, and Illo
-Guardian cloning has an increased turn cost of 3
-Guardian Sacrifice cost reduced from 10 turns to 3 for Non-Unfallen factions
-Riftborn are built with system production that inceases with population count
-Added major population units as a custom trait under "Starting Major Population" filter

POPULATION BONUSES
Vardogyr’s Minor Faction Guide
ES2 Population Wiki[endless-space-2.wikia.com]

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Revisions:

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