Neurotrauma
This mod adds a lot of depth to the medical system. Underlying causes will need to be diagnosed using symptoms (or a scanner), and treatment with drugs shouldn’t be overdone, or else you might do more harm than good.
Limbs will get torn off and sewn back on,
organs will fail and get replaced.
This mod adds the following:
– A lot of medical equipment
– Catching on fire
– Tons of symptoms
– Organ damage and failure
– Surgeries, including amputation and organ transplants
– Infection
A mod made by me that makes it so you don’t have to wildly scroll through the affliction list in the health interface.
– Advanced Medicine, the original medicine overhaul mod
– The kind souls on the BaroTraumatic discord server[discord.gg]
– Wikipedia (I spent so much time on there for this)
Lua for Barotrauma is required for this mod to properly function.
If you’re hosting a game, you need to select the lua server executable.
If you’re playing in singleplayer, client side lua has to be installed. Check the workshop page of Lua for Barotrauma for an installation guide.
This mod is incompatible with Advanced Medicine and its variants, and to a lesser extent any mod that modifies Human.xml, the corresponding ragdoll or base game afflictions.
Savefiles that previously had Advanced Medicine running will port over with minimal issues though.
To configure the mod, have client side lua installed and enter "neuro" in the console.
you can find it here
Due to an overwhelming flood of samey questions that have been answered numerous times on the discord, I have decided to disable comments. If you want to give feedback or ask questions, do it here[discord.gg].