Proficiency Plugin : Field Alchemist v1.3

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Authors: MrCloista, Mitzruti, RustyDios

Last revision: 28 Aug, 2023 at 19:10 UTC (3)

File size: 2.79 MB

On Steam Workshop

Description:

V1.3: See Change Notes

What is This?

This class is built to fill a much requested gaps in Proficiency classes – Chemthrower users. It is inspired by and heavily influenced by Rusty’s Alchemist. Like Rusty’s Alchemist, and the Advent Purifier it shares it’s primary weapon with, the Field Alchemist is designed to be on the front lines.

IMPORTANT NOTE

The Field Alchemist is UNABLE to be trained in the GTS, and has a reduced spawn weight for Rookie Promotions.
However, a config has been added so the Rescue Resistance Leader mod chain can award Field Alchemists, up to a max of 2 in the barracks.

Proficiency: Health & Safety

Level I – Gained at Squaddie/Ignitor (Rank 1)
  • Chemical Deflector – Gain immunity to the damage types of the equipped Chemthrower and Canister.
  • Low Profile – Half cover gives as much defence as full cover.
  • Gain +2 Ablative (Shield) HP – total 2.

Level II – Gained at Sargeant/Yangin (Rank 3)
  • Thermal Bulwark – Activating a Chemthrower ability grants a chance to deflect incoming attacks. Fumigate and Medispray also apply this effect to thier targets.
  • Evasive – At the end of each turn, gain a bonus of +1 Dodge per tile moved up to a maximum bonus of +10.
  • Gain +2 Ablative (Shield) HP – total 4.

Level III – Gained at Major/Cinza (Rank 6)
  • Desolate Homeland – While standing in an enviromental effect, become immune to mental effects and gain damage reduction based on chemthrower tech level.
  • Chemical Bastion – Chemical Deflector also provides the same immunities for the Alchemist’s squadmates if they are within range.
  • Gain +2 Ablative (Shield) HP – total 6.

Loadout
  • Primary
    – Chemthrower/Immolator/Xenolator. A Primary flamethrower (or ‘other’ thrower if using Xenolators). Modelled on the Purifier’s flamer.
  • Secondary
    – Canister. Provides charges of certain special abilities depending on type.
    – Sawed-Off Shotgun. For up close emergency damage

Class Trees
Utility
Control
Damage
PCP Unlock
IGNITOR
Roving Chemist
Fine Control
Viscous Accelerant
Proficiency: Health & Safety
ARSONIST
Fumigate
Chemthrower Suppression
Specialised Counter-Agent
YANGIN
Medi-Spray
Pressure Blast
Corroding Compounds
Improved Health & Safety I
PYRO
Incandescence
Oppressive Heat
Searing Magnesium
FOHJUKA
Support Grenadier
Concussion Grenades (sapper version)
Fulmination
CINZA
Expanded Canister
Particulate Haze
Valley Of Death
Improved Health & Safety II
PURIFIER
Team Spirit
Nightmare Fuel
Chemical Storm

Random Decks

Rank 1.-Rank 3

  • Thermal Shock
  • Unstable Reaction
  • Blast Padding
  • Phantom
  • Ever Vigilant
  • Dissonant Energies

Rank 4 – Rank 6

  • Volatile Mix
  • Lightning Reflexes
  • Burning Rush
  • Roaring Flames
  • Untouchable
  • Combat Conditioning

Ability Scores

At Colonel, the Field Alchemist has the following stat increases:

  • Will +10
  • HP +8
  • Dodge +15
  • Mobility +4
  • Aim +15

Compatibility/Known Issues

Credits
  • RustyDios – For Rusty’s Alchemist which this proficiency version is based on, and the modpreview (as usual).
  • Shiremct – Proficiency Class Pack & LW2 Secondaries, which this adds to/requires.
  • Mitzruti – for Immolator & Chemthrower Abilities.
  • MEME Discord regulars – for being an awesome bunch who always show great support to our modders.

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