Ravenfield Battalions Pack: Rebuilt | The Culling & The PKM’s Completion

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Author: {442}Ryuu Turner

Last revision: 1 Dec, 2023 at 16:11 UTC (13)

File size: 250.88 MB

On Steam Workshop

Description:

Official relaunch of the Battalions Pack under the new version of Unity. In addition to not being broken anymore, I made a few quality tweaks to the animations.

Battalions Pack Discord Server link: https://discord.gg/94KpVuBUmw

Thanks to Freedomlander_101 on YT for making and letting me link this video.

Omega Inc. Armory:
M4 "Standard Issue" version and "Equipped" version and "Crew" version
Honeybadger .300 BLK "Standard Issue" version and "Equipped" version
M16 "Standard Issue" version and "Equipped" version
P226 "Standard Issue" version and "Equipped" version
Ultimax 100 "Standard Issue" version and "Equipped" version
SR-25 "Standard Issue" version and "Equipped" Version
M249 SAW "Equipped" Version and Gear Version

Czervanian Armory:
Vepr 12 "Standard Issue" version, "Equipped" version, and "Non-lethal Equipment" Version
Makarov "Standard Issue" version
AK-204 Crew and Equipped
RPK-16 Standard Issue and Equipped
SV-98 Scoped and Irons
AK-203 Standard Issue and Equipped
PKM Primary and Gear
AK-12 Standard Issue, Equipped CQC & Equipped Mid Range

Free World Arms Industries:
M1911A1 "Standard Issue" version
Browning HP "Standard Issue" Version
FN FAL "Standard Issue" Version and "L1A1" Version
SPAS-15 (Semi-Auto Buckshot, Semi-Auto Slug, Pump Action Buckshot, and Pump Action HE Shell)
C7A2

My coming soon list:

My current focus is to get everything to make the Czervanian Armory completed done. This includes, but may not be limited to:

Sniper Rifles:
SV98 -Done
SVD/SVDM

LMGs:
PKM (Primary and Support Gun versions) -Done

Shotguns:
Vepr12 Equipped
KS-23

Anti-Vehicle:
RPG-7
Accuracy International AS-50

SMGs:
Vityaz SMG

Pistols:
APS Stechkin
MP-443 Grach

Additional weapons may be added later to the Czervanian pack, but at that point will be considered a complete armory in that all the bases will be covered.

Credits

IDDQD
Weapon and attachment modeling
gunman001
Sound Porting
Joe the Pirate
Attachment modeling
TastyTony
Weapon and attachment modeling
Sudoname
Weapon and attachment modeling
notcplkerry
Weapon and attachment modeling
LeMfao
Parallax dual render scope shader. Very cool 😎
417000
Weapon and attachment modeling
veightyfive
weapon and attachment modeling
America’s Army Proving Grounds
Weapon inspiration and weapon sound recordings
Insurgency, Day of Infamy and Insurgency: Sandstorm
Weapon model and weapon sound recordings
CSGO, Tom Clancy’s Ghost Recon Wildlands, Rush Team, Squad, Mick Gordon’s Doom Soundtrack
Weapon sound recordings

Special thanks to:

I may not remember everyone’s specific contributions to my handiwork, but I wouldn’t be here without their help. Thank you guys so much for helping me past the little (and big) things holding me back.

Farengar

SteelRaven7
of course for making the game and on one occasion (that I can recall) adding a feature I asked for/thought of.

IDDQD
Blender modeler from Ukraine. None of his work is in service here anymore sadly, except for one, still gorgeous, AMD-65. No matter what you say, my friend, it’s beautiful work.

Blipbloop

Shiny Spiteful

Vel
For showing me how to UV unwrap things to use textures

Nofabe
The kind soul from the distant past of the RF modding scene, Nofabe. I’ll always remember you helping me figure out a stupid problem i couldn’t figure out when I first started animating… Thank you my friend.

Domino

Lokkon

Dogsayingwoosh
creator of the legendary RavenWeaponPack, for helping me on occasions and teaching me groundbreaking new systems for animation controllers. Couldn’t have this quality without him.

gunman001
"It’s ‘gun man’ not gunmun…" lmao. It was an honor to work with you and I still appreciate you sound clipping for me before I learned to do it myself.

Joe the Pirate

Sui

BTR-60 Enjoyer, & Just_A_Boy_In_Discord
Most screenshots seen on the mod pages and insistence that the Makarov MUST have the star engraved into the grip