Wolf Custom Starting Conditions

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Author: WolfShine

Last revision: 21 Aug, 2023 at 09:18 UTC (1)

File size: 261.24 KB

On Steam Workshop

Description:
A configurable (through sandbox options) starting conditions experience.
Made with love for all masochists like me who seek challenges on Project Zomboid.

21/08/23
Added the option start without building key (since it has been requested many times)

25/04/22
Added the option to start with in building already infested with zombies, useful when starting in hospital or large completely empty buildings.

The amount of zombies spawned is based on the Sandbox Population value and total number of rooms in the building (more rooms=more zeds)

21/05/22
Added the option to exclude burns and glass shards injuries to limbs

You can:
  • Start Naked
  • Start with the building alarm active
  • Start with the building on Fire (recreate CDDA style challenge?)
  • Start with the initial building infested by zombie

You can set the starting percentage value of:
  • Drunkenness
  • Thirst
  • Hunger
  • Fatigue
  • Panic
  • Unhappiness
  • Stress

(For the above stats you can use also a random value instead of a fixed one)

You can set the starting percentage value of:
  • Cold Strength
  • Sickness

You can set how many :
  • Scratches on the body
  • Glass Shards on the body
  • Burns on the body
  • Fractures of the body

You can set also:
  • Chance that each cut injury is bandaged
  • Chance that each burn injury is bandaged
  • Chance that each fracture is splinted

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Please rate with a thumbs up if you like the creation….Thank you!!


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Please don’t include this mod in modpacks.

Workshop ID: 2796233765
Mod ID: WolfCustomStartingConditions

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Revisions:

Old revisions of this mod are available below. Click the link to download.