(Definitive Edition) Total Rebalance – Rome Rerostered III

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Author: JonkoXL

Last revision: 29 Oct, 2022 at 14:04 UTC (2)

File size: 168.65 MB

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Description:
Total Rebalance – Rome Rerostered III (Definitive Edition)

The Definitive Edition of "Total Rebalance – Rome Rerostered III".

For the original version of "Total Rebalance – Rome Rerostered III" and the three patches that are already pre-included in this Definitive Edition, visit the following link:
https://steamcommunity.com/sharedfiles/filedetails/?id=2686044803

This Definitive Edition is based on the original "Total Rebalance – Rome Rerostered III" mod, and includes all three patches "Decreased Unit Recruitment Time", "Increased battle duration" and "Alternative Technology Tree".

An additional patch has been made specifically for "Total Rebalance – Rome Rerostered III (Definitive Edition)" improving unit’s stamina and improving missile units, please check it out here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2881556870

Note: Any files or changes in this mod may not be re-used.
Do not download this mod if you can not respect this.


Features: New and Rebalanced Units

Total Rebalance: Rome Rerostered III adds new units and rebalance unit statistics, see the following pictures:
(Note: the pictures can be viewed in full screen in the image viewer on top of the page)

New Units and Bodyguard Units:

(Note: Regular Infantry has 2HP, Cavalry has 3-4HP, Generals have 5HP)

Regular Units (to compare statistics)

(Note: All attack and defense stats are multiples of 3)


Some minor balance changes compared to the standalone version

– Cavalry General Units now have 5 Hit Points at most (before this could be 6 Hit Points)
– Some mid-high tier units now require two turns to be recruited and a few units require a higher level building to recruit,.
(most notably Phoenician Swordsmen and Greek Swordsmen require two turns to recruit and the Greek Hoplite requires a Level 3 City Barracks, however Mercenary Hoplites are available to the Greeks at a base level Port)
– The upkeep has also been raised slightly, but is still less than Vanilla Rome.

This mod is save game compatible (and vice versa) with the original version of "Total Rebalance – Rome Rerostered III".

Developer note:
This mod has been released to be the final version of "Total Rebalance – Rome Rerostered III", as I (the developer) consider that all three patches are actually necessary to be included for the definitive gameplay experience of this mod, and I had wanted to introduce some balance changes that I did not want to introduce in a mod that already had 500 subscribers.

Recommendation

I highly recommend to use this mod together with the "Campaign bundle for Europa 270 BC"
https://steamcommunity.com/sharedfiles/filedetails/?id=2821841524


Video review by GamerWithOpinions:
https://www.youtube.com/watch?v=EkwadBpq4HY


This mod is also compatible with the following mods:

Mundus Magnus:
https://steamcommunity.com/sharedfiles/filedetails/?id=2491524210

RTR Graphics Pack:
https://steamcommunity.com/sharedfiles/filedetails/?id=2624625027

Swagger’s Blood FX
https://steamcommunity.com/sharedfiles/filedetails/?id=2674375439

Better AI Battle Formations
https://steamcommunity.com/sharedfiles/filedetails/?id=2485055901

SPQR Mod ( if Rome Rerostered is put above SPQR mod, map / campaign mods are not supported)
https://steamcommunity.com/sharedfiles/filedetails/?id=2474951113

Enhanced Battle Camera:
https://steamcommunity.com/sharedfiles/filedetails/?id=2857196246

Enhanced Sounds: ( provided that Rome Rerostered is put above Enhanced Sounds in the mod launcher)
https://steamcommunity.com/sharedfiles/filedetails/?id=2857630157

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.