The Kings’ Cities

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Author: S A I N T P E P S I

Last revision: 10 Mar at 19:14 UTC (9)

File size: 374.9 KB

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Description:

–This is a rebalancing and standalone version of my Cities of Kings mod, which also removes all mayors at the start of the game, but does not have the historical urge/demense penalty for Tier 3 and Tier 4 cities —

Mayors were a product of the growing bureaucracy of the high middle ages, breaking the "three pillars of society" that had dominated Europe beforehand. This mod assigns every city to their starting liege, though I can’t stop the AI from appointing mayors any time they go over their demesne limit (which is slightly appropriate, I suppose), meaning that it is easier to play tall with the aid of several cities.

Compatibility Patches –
Kurthakon’s Cities of Wonders 2 or Ambitions’ updated Cities of Wonders 2 (for 1.8) compatch

Only compatible with a new save, now achievement compatible thanks to 1.9

Incompatible with mods that affect the:
common/governments/00_government_types (for allowing feudals and clans to hold cities)