Amalgamation: Mancer Specs
This Mod brings the Necromancer Class as a Primary Spec for Amalgamation Classes, as well as a Geomancer Class as a Secondary Spec – well with a lot of RNG involved
A new Primary specialization available for brave soldiers. The demonstration of Psionics by X-Com agents during the first alien invasion has convinced some people that supernatural abilities do exist. This resulted in renewed faith in the ancient magical studies of Earth. With the combination of ancient lore and the PsiAmps used by the original X-Com 20 years ago, the Necromancers have developed some very real magical abilities.
Some of the Necromancers specialize more into nature magic and become Geomancers.
Perks are from the Necromancer Class and the Perk Packs from Mitzruti. The Necromancer itself is deactivated. It won’t be rolled normally. Some Mods can allow a normal Necromancer to appear as a Mission Reward. Amalgamation classes mod naturally is a requirement too. Geomancers will only be able to be rolled if the Primary Spec is a Necromancer – this could change if you add Primary Specs not from my mods though if you don’t adjust the settings.
TePª and H4ilst0rm for the awesome Amalgamation Classes Mod
Mitzruti for the idea of the Geomancer and all the Perks
Ekscom for the Necromancer Class
All the people in the MEME Discord
Required items:
Click the title to search on this site.
Amalgamation Classes WOTC — Steam Workshop
Stukovs Amalgamation Exclusions — Steam Workshop
Mitzruti's Perk Pack - DLC Extension — Steam Workshop
Necromancer Class - WOTC — Steam Workshop
Stukovs War: Stukovs Class Icons — Steam Workshop
[WOTC] Iridar's Template Master - Core — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.
