Policy Pack: Corporations

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Author: JNR

Last revision: 11 Nov, 2022 at 01:53 UTC (1)

File size: 33.79 KB

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Description:

Adds 7 new policies for the Monopolies game mode, including one Military, one Economic, one Diplomatic, and one Wildcard policy in general and one additional Economic policy for each of the tier 3 governments. These policies are meant to provide some more late-game interaction to the mode that could be so much more than it currently is. The effects revolve around Corporations and Industry improvements as well as Products.

Big shoutout to Leugi for Monopoly++ as well, which I highly recommend using alongside this mod.

Currently the mod does not yet have Civilopedia flavor text, but I want to add them in the near future; just having some writer’s block right now.

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List of New Policies
  • Dual-Use Technologies
    Military
    Requires Space Race
    > +50% Production to Create New Product projects.
  • Quality Function Deployment
    Economic
    Requires Globalization
    > Products have triple yields.
  • Flagship Stores
    Economic
    Democracy-only
    Requires Social Media
    > Products have decuple (x10) Tourism.
  • Workers Self-Management
    Economic
    Communism-only
    Requires Cold War
    > Industries gain +4 Production and +4 Culture.
  • Forced Labor
    Economic
    Fascism-only
    Requires Totalitarianism*
    > Corporations gain +1 Production for every controlled foreign-founded city.
  • Joint Ventures
    Diplomatic
    Requires Globalization
    > International Trade Routes from cities within 3 tiles of a Corporation provide +2 Science.
  • Philanthropy
    Wildcard
    Requires Cultural Heritage
    > Districts adjacent to an Industry provide +1 of their respective Great Person point. Doubled for Corporations.
  • Triple Bottom Line (only with Preserves)
    Wildcard
    Requires Environmentalism
    > +2 Great Scientist, Engineer, and Merchant points per Preserve building in ecstatic cities within 3 tiles of a Corporation.

*Third Alternative moved to Class Struggle.

Compatibility and Requirements

Requires Gathering Storm and activated Monopolies and Corporations game mode.

Compatible with Policy Pack: Future Governments – with both mods active the new government-exclusive policies will also be available to the final governments tier as following:

  • Synthetic Technocracy: Workers Self-Management & Forced Labor.
  • Digital Democracy: Flagship Stores & Workers Self-Management.
  • Corporate Libertarianism: Forced Labor & Flagship Stores.

JNR’s Mod Series





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Revisions:

Old revisions of this mod are available below. Click the link to download.