Policy Pack: Corporations
Adds 7 new policies for the Monopolies game mode, including one Military, one Economic, one Diplomatic, and one Wildcard policy in general and one additional Economic policy for each of the tier 3 governments. These policies are meant to provide some more late-game interaction to the mode that could be so much more than it currently is. The effects revolve around Corporations and Industry improvements as well as Products.
Big shoutout to Leugi for Monopoly++ as well, which I highly recommend using alongside this mod.
Currently the mod does not yet have Civilopedia flavor text, but I want to add them in the near future; just having some writer’s block right now.
- Dual-Use Technologies
Military
Requires Space Race
> +50% Production to Create New Product projects.- Quality Function Deployment
Economic
Requires Globalization
> Products have triple yields.- Flagship Stores
Economic
Democracy-only
Requires Social Media
> Products have decuple (x10) Tourism.- Workers Self-Management
Economic
Communism-only
Requires Cold War
> Industries gain +4 Production and +4 Culture.- Forced Labor
Economic
Fascism-only
Requires Totalitarianism*
> Corporations gain +1 Production for every controlled foreign-founded city.- Joint Ventures
Diplomatic
Requires Globalization
> International Trade Routes from cities within 3 tiles of a Corporation provide +2 Science.- Philanthropy
Wildcard
Requires Cultural Heritage
> Districts adjacent to an Industry provide +1 of their respective Great Person point. Doubled for Corporations.- Triple Bottom Line (only with Preserves)
Wildcard
Requires Environmentalism
> +2 Great Scientist, Engineer, and Merchant points per Preserve building in ecstatic cities within 3 tiles of a Corporation.*Third Alternative moved to Class Struggle.
Requires Gathering Storm and activated Monopolies and Corporations game mode.
Compatible with Policy Pack: Future Governments – with both mods active the new government-exclusive policies will also be available to the final governments tier as following:
- Synthetic Technocracy: Workers Self-Management & Forced Labor.
- Digital Democracy: Flagship Stores & Workers Self-Management.
- Corporate Libertarianism: Forced Labor & Flagship Stores.
Required DLC:
These DLC should be installed in order to use this item.
Sid Meier's Civilizationu00ae VI: Gathering Storm
Sid Meier's Civilizationu00ae VI: Vietnam & Kublai Khan Pack
Revisions:
Old revisions of this mod are available below. Click the link to download.