Campfire Respawn
Allows you to respawn, when you haunt campfires.
Works the same way as the Jury-Rigged Portal.
Enabled by default to Respawn by :
- Campfire
- Firepit
- Endothermic Fire
- Endothermic Fire Pit
Only works in Endless and Survival mode.
You can toggle everything on/off as you please.
Additional Features
All these below are disabled by default.
Resurrectors
- Skeleton
Respawn when you Haunt a Skeleton or Player Skeleton. - Telltale Heart
Respawn when you Haunt a Telltale Heart that lies on the ground. Consumes the Heart. - Use Tags
Blocks all other Campfire settings, uses the "campfire" tag to add the resurrection mechanic to all prefabs with that tag.
This should make the mod work with other mods, aslong as their prefabs have that tag.
Health Penalties
- Generic
Health penalty when respawning by a Telltale Heart, used by a player on a ghost. - Portal
Health penalty when respawning by the Jury-Rigged Portal. - Generic Max
The max percentage of health the player can lose from penalties. - Campfire
Health penalty when respawning by a Campfire - Skeleton
Health penalty when respawning by a Skeleton - Attunement – Meat Effigy
Amount of Health it cost to Attune at a Meat Effigy. - Health Respawn Amount
How much Health can the player respawn with? This is a base value that’ll be affected by other vanilla modifiers. Health can never be above the characters Max Health.
Extra Features
- Return Hotkey
Will return you to the last place you respawned or the Jury-Rigged Portal. Does not work inbetween loads.
- Last : Will try to respawn you at the Last place you respawned at, does not work inbetween loads.
- Closest : Will try to find the Closest place you can respawn, doesn’t work with the Meat Effigy, Telltale Hearts, Skeletons. Max Range is 1000.
If either option fails, you’ll be respawned at the Jury-Rigged Portal, unless in Survival mode where you can’t respawn using the portal.
- Kill Me
Kill bind that kills you when you press it, only possible while your character has the ‘idle’ animation tag. - Respawn Me
Respawn bind that respawns you when you press it, only possible while your ghost character has the ‘idle’ animation tag. - No Player Skeletons
Players Won’t drop Skeletons when they die. Actually the skeleton will instantly get removed when it spawns but you shouldn’t be able to notice it.
This will also remove any existing player skeletons in the world too! - Spawn Protection
When Haunting to Respawn, you’ll get Spawn Protection like Griefer Spawn Protection. - Keep Inventory
Don’t drop anything on death. Except for WX-78’s installed modules. - Keep Inventory – Bug Fix
Fixes a bug where when respawning by haunting and having ‘Keep Inventory’ enabled, the player’s hat will not be visible. The fix seems to work most of the time.
1.6.10 :
- Added: "Respawn Me".
1.6.9 :
- Added: Health penalty for respawning by haunting a Skeleton. Disabled by default.
- Added: Health penalty for respawning by haunting a Campfire. Disabled by default.
- Added: "Keep Inventory – Bug Fix".
- Change: The mod configurations have been organized a bit and some options have had their names and descriptions updated.
- Change: The way the resurrection mechanic is added has been changed, to accommodate the new health penalties, do tell if you experience any issues.
Version 1.6.10
License : Public Domain
Download
Revisions:
Old revisions of this mod are available below. Click the link to download.