Removable Roads

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Author: Zegangani

Last revision: 2 Mar, 2023 at 19:19 UTC (1)

File size: 8.19 KB

On Steam Workshop

Description:

A new Button is added to the Unit Panel that allows you to remove Roads on Tiles.

This Mod is requested from @spartan1204 to be used for Scorched Earth Tacticts in Multiplayer.


Notes:

– Only Builders and Engineers can remove Roads.
– Removing Roads doesn’t consume any Build Charges.
– Removing a Road ends the Unit’s turn.
– You can also remove District Roads with it.

Works with Base Game, Rise and Fall & Gathering Storm.

Support:

Support me with a Ko-fi if you like this Mod and want to see more like it. Your Support is also helping me getting forward with my 4Xpansion Pass Project for Civilization VI[forums.civfanatics.com], which is a Pass of 6 Mod Packs that introduce many new Game Mechanics/Features and old Ones from Previous Game Iterations, as well as many QoL Improvements. Thanks a lot!!
[ko-fi.com]

Compatibility and Multiplayer:

– This Mod should be compatible with any Mod, even those that change the Unit Panel UI.
– It is specifically designed to be used in Multiplayer (but can also be used in Singleplayer), so it most likely won’t cause any Desyncs.

Check Out My Other Mods:

Resource Cultivation: Cultivate any Resource in your Territory that you have worked.
Real Allies: Stops all Alliance Players from attacking each others’ suzerained City-States.
Customization VI: Customize your Game with various Options.
Free City States [Revived]: Free Cities have a chance to turn into City-States.
Teams . . Together . . Strong!!: Team Members spawn close to each other and away from other Players.
Uninterrupted Wonder Construction [Revived]: Stops all Players from building a Wonder if it’s being built by another Player.

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.