Removable Roads
A new Button is added to the Unit Panel that allows you to remove Roads on Tiles.
This Mod is requested from @spartan1204 to be used for Scorched Earth Tacticts in Multiplayer.
Notes:– Only Builders and Engineers can remove Roads.
– Removing Roads doesn’t consume any Build Charges.
– Removing a Road ends the Unit’s turn.
– You can also remove District Roads with it.
Works with Base Game, Rise and Fall & Gathering Storm.
Support:Support me with a Ko-fi if you like this Mod and want to see more like it. Your Support is also helping me getting forward with my 4Xpansion Pass Project for Civilization VI[forums.civfanatics.com], which is a Pass of 6 Mod Packs that introduce many new Game Mechanics/Features and old Ones from Previous Game Iterations, as well as many QoL Improvements. Thanks a lot!!
[ko-fi.com]
Compatibility and Multiplayer:– This Mod should be compatible with any Mod, even those that change the Unit Panel UI.
– It is specifically designed to be used in Multiplayer (but can also be used in Singleplayer), so it most likely won’t cause any Desyncs.
Check Out My Other Mods:– Resource Cultivation: Cultivate any Resource in your Territory that you have worked.
– Real Allies: Stops all Alliance Players from attacking each others’ suzerained City-States.
– Customization VI: Customize your Game with various Options.
– Free City States [Revived]: Free Cities have a chance to turn into City-States.
– Teams . . Together . . Strong!!: Team Members spawn close to each other and away from other Players.
– Uninterrupted Wonder Construction [Revived]: Stops all Players from building a Wonder if it’s being built by another Player.
Revisions:
Old revisions of this mod are available below. Click the link to download.