Roads of the New World
~ CAMPAIGN ONLY ~
(Radious and Steel Faith Overhaul compatible)


Added new flavours for factions:
– Roads for civilized factions
– Dirty tunnels for Skaven factions
– Tunnels for Dwarves
– Scout teams for Norsca, Orks & Goblins
Hi everyone,
Are you tired about the slow travels in your own pretty country?
Are you bored to move like an asthmatic snail?
Don’t worry because I have THE solution for you!
This mod adds to the game three new road buildings to enhance your speed in your dear homeland :
LvL 1 Roads/Galleries, need T1 city and will allow :
+10% movement range for owned armies & agents (province wide)
+5% troop replenishement (region wide)
+2% from trade tariff (faction wide)
+10 points for regional growth (province wide)
Roads of the New World
LvL 2 Roads/Galleries, need T2 city and will allow :
+15% movement range for owned armies & agents (province wide)
+8% troop replenishement (region wide)
+3% from trade tariff (faction wide)
+15 points for regional growth (province wide)
LvL 3 Roads/Galleries, need T3 city and will allow :
+20% movement range for owned armies & agents (province wide)
+12% troop replenishement (region wide)
+4% from trade tariff (faction wide)
+20 points for regional growth (province wide)
(Those bonus will add up if you build Dark Elves’ black roads)
La version française se trouve ici : http://steamcommunity.com/sharedfiles/filedetails/?id=1158196758
Slavyk
PS: A big thanks to Sacralige who helped me with the descriptions! 🙂
Revisions:
Old revisions of this mod are available below. Click the link to download.