Strudeler’s Civilizations: Briton
Play as the Queen of the Iceni and enemy of Rome, Boudica; in Sid Meier’s Civilization VI.
Britain was inhabited by Celts since time immemorial, in those early days they called themselves "Pretanni," translated as "Britons." The dominance of Celts eroded once the Romans disrupted their tribalism. Boudica was one of the most celebrated of rebels against the Roman Empire and continues to be a British icon, her popularity in the arts peaked during the Victorian Era. Celts of Britain often lived with autonomy, and hybridisation did occur much like in the former Celtic Gaul. Eventually Celts were forced out of Britain’s lowlands and into the hinterlands, now Wales, as the Roman Empire collapsed. The Saxons, Angles, and Jutes sailed to Britain to claim the former provinces, thus disturbing the Celts, absorbing or dispersing them. Aside from fleeing to Wales, many Celts also fled to Armorica which is now Brittany (named after the Britons) and some reached Hispania (some Spanish peoples, such as the Gallaecians, retain some Celtic traditions, although the Britons of Spain became extinct). Overall the Britons were similar to their Gaul counterparts.
FEATURES
- Requires: RISE AND FALL and GATHERING STORM
LEADER: BOUDICA
- Trait – Queen of the Iceni: Land Melee and Anti-Cavalry class units, as well as Charioteers, gain +1 Movement when starting the turn in enemy territory and cost 1 Movement point to pillage. Pillaging a tile reduces a city’s Loyalty by -10. Gain the Charioteer unique unit.
- Agenda – Rebel Yell: Likes to have Loyal cities. Likes civilizations that gain cities through Loyalty. Dislikes civilizations that lose cities due to Loyalty.
LEADER UNIT: CHARIOTEER
- Brittonic unique Classical era Heavy Cavalry class unit that replaces the Chariot when Boudica is the leader. Defeating an enemy unit grants Culture equal to 50% of its Combat Strength.
CIVILIZATION: BRITON
- Trait – Insular Art: Campus, Theater Square, Holy Site, and Harbour gain standard Culture adjacency from Woods. Can plant Woods at Reformed Church if the city has a Roundhouse.
- Spawn Bias – Tier 1 Forest, Tier 4 Coast.
CIVILIZATION UNIT: DRUID
- Brittonic unique support unit. Units within 1 tile gain +5 Combat Strength or Religious Strength and +2 Great Prophet, Great Writer, Great Artist, and Great Musician points when defeating a unit. Can enter foreign borders. Must be produced in a city with a Shrine.
CIVILIZATION IMPROVEMENT: ROUNDHOUSE
- Unlocks the Builder ability to construct a Roundhouse, unique to the Britons. +1 Amenity. +2 Loyalty in the city. +3 Housing. Adjacent Farms gain major Food adjacency. Adjacent Mines and Lumber Mills gain standard Production adjacency. Adjacent Quarries gain major Production adjacency. A city with a Roundhouse will gain the district agency from Insular Art. A city can only have one Roundhouse. Roundhouse tiles cannot be swapped.
*Great General Boudica renamed to Brennus of the Senones.
Tags: Civilization, Briton, Britons, Britonia, Antiquity, Bronze Age, Iron Age, Celt, Celts, Britain, British, Wales, Welsh, Cornwall, Cornish, Brittany, Breton, Cumbria, Cumbrian, Pict, Pictish, Pictland, Ireland, Irish, Scotland, Scot, Scottish, England, English, Anglo-Saxon, Rome, Roman, Leader, Boudica, Ancient, Classical, Unit, Druid, Improvement, Roundhouse, District, Adjacency, Culture, Military, Loyalty, Domination Victory, Cultural Victory, Strudeler, Tart Society
Required DLC:
These DLC should be installed in order to use this item.
Sid Meier's Civilizationu00ae VI: Rise and Fall
Sid Meier's Civilizationu00ae VI: Gathering Storm
Revisions:
Old revisions of this mod are available below. Click the link to download.