Extended Paint Tool

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Author: Sirgibsalot

Last revision: 25 Dec, 2018 at 06:07 UTC (1)

File size: 38.91 KB

On Steam Workshop

Description:

Users have reported crashes in certain maps while using this addon. It appears to be related to a "Decal Overflow" issue with the engine. This is outside of my ability to fix without cutting the majority of the decals this adds. Use this addon at your own risk.

Extends the selection of textures and decals that the default Garry’s Mod Paint tool has. Over 40 decals are added to the Paint tool by default, as well as a number of decals from Half-Life 2: Deathmatch, Half-Life 2: Episode 2, Day of Defeat: Source, Left 4 Dead 1, Left 4 Dead 2, and Counter-Strike Source should you have these games owned and mounted in Garry’s Mod.

No games are required to use this tool, as it automatically detects what games (if any) you have mounted and adjusts the selection of available decals as needed.

This does not replace the Paint tool, just adds new decals for it to use. Not a single line of code was modified in the tool itself. This helps keep the addon clean and future-proof against Gmod updates and other mods that may change the tool’s functions.

There should be no missing texture issues as any decals that require another game will not show unless you have the respective game installed and mounted. Most custom decal replacements will apply to the ones used with this tool as well.

As a bonus, if you have Team Fortress 2 mounted you’ll be able to use its unique blood textures without replacing the regular blood decals.

More decals and textures are planned to be added in future updates.

NOTES/ISSUES

– Decals from other games will only show if you have the respective game mounted in Garry’s Mod, so if you’re not seeing decals or textures in the list that you should, make sure the game is mounted.

– The TF2 blood textures are not randomized like the stock blood is. You’ll have to manually pick and use the different textures yourself due to limitations with the code. If you have a solution to this issue, please leave a comment below.

CREDITS:

Base STool Code: Garry’s Mod
Decal/Texture Additions: Sirgibsalot

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Revisions:

Old revisions of this mod are available below. Click the link to download.