MIM – WH40k Factions

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Author: emitbreaker

Last revision: 23 Dec, 2022 at 17:03 UTC (2)

File size: 98.61 MB

On Steam Workshop

Description:
This mod is actively being developed, so please use it at your own risk.

Since it add / modify faction, it might be harmful to your existing save data, so please understand the risk and use this mod.

When world generated with single settlement per Faction, press back and regenerate the world.

Known Incompatibilities

Yayo’s Bank: You can’t even start the game, so please do not use both mods at the same time. (Thanks, @Rainyredman1234)

Rim War: Occasionally, and without any specific reason (at least from the logs), crashing game when you generate a new world. If you want to use this mod, either temporarily remove my mod from the list, create new world, then put mine back. Or, you can use alternative mods like Dynamic Diplomacy (Thanks, @Dachshund)

ESCP – Sload: Can’t figure out why but it’s Good Will related function cease Necrons’ actions from time to time. Since I’m not a big fan of this specific species, let me mark it as incompatible until I figure out the root cause.

TL/DR;

This is a mod to add and/or improve WH40k factions come from the required item lists. All Gene-Seed (hediff based) came from Spencer7w’s mod.

Plus, if you have some of the optional mods, you’ll enemies will be getting stronger in unexpected, yet codex-friendly way.

What this mod add

Additional factions based on dependency mods (you can turn on/off by toggable option on VFE)

  1. Astra Militarun: Few new visuals for weapons: Bolter, Lasgun, Hot-shot Lasgun, Storm Bolter, Chain Sword, Power Sword, Flamer, Hand Flamer, Heavy Flamer
  2. Astra Militarun: Few new weapons: Hot-shot volley gun, Grenades Launcher, Lance for Krieg Squadron Commander
  3. Astra Militarun: Armageddon Steel Legion (Faction + Culture + Meme + Precept + Abilities + Royal Titles)
  4. Astra Militarun: Catachan Jungle Fighters (Faction + some standalone apparels inspired by Rimhammer 40k + Culture + Meme + Precept + Abilities + Royal Titles)
  5. Astra Militarun: Death Korps of Krieg (Faction + Culture + Meme + Precept + Abilities + Royal Titles)
  6. Astra Militarun: Militarum Tempestus (Faction + Culture + Meme + Precept + Abilities + Royal Titles)
  7. Adeptus Astartes: All first founding chapters + Black Templars and Crimson Fists (Factions + Apparels + Culture + Meme + Precept + Abilities + Royal Titles)
  8. Adeptus Astartes: Few new visuals for weapons: Bolter, Storm Bolter, Flamer, Hand Flamer, Heavy Flamer, Power Sword, Chain Sword
  9. Adeptus Astartes: Few new weapons: Auto Bolt Rifle, Assault Bolter, Auto-flamer, Auto-plasma, Grav-gun, Grav-cannon, Combi-grav, Grenades Launcher, Plasma Incinerator, Assault Plasma Incinerator, Heavy Plasma Incinerator, Executor Heavy Bolter, Deathwatch Combi-grav (including Special issued ammunition), Black Sword, Vigil Spear
  10. Adepta Sororitas: Few new apparels: Celestian Armor, Celestian Sacresant Hood, Hospitaler Armor/hood, Seraphim Armor
  11. Adepta Sororitas: Few new visuals for weapons: Bolter, Storm Bolter, Power Sword
  12. Adepta Sororitas: Few new weapons: Neural Whip, Ministorum Flamer / Hand Flamer, Heavy Flamer, Condemnor Boltgun
  13. Adeptus Mechanicus: Servitor + Servitor chip / for Biotech only: Kataphron Destroyer
  14. Adeptus Ministorum: Crusader Apparels + Abilities
  15. Chaos Space Marines: Death Guard: Faction + Apparels + Weapons + Culture + Royal Title
  16. Chaos Space Marines: Fallen Angels: Faction + Apparels
  17. Chaos Space Marines: Thousand Sons: Faction + Apparels + Weapons + Culture + Royal Title
  18. Necrons: Factions + Race + Building + New resource (Necrodermis) + Dedicated items (Reanimation protocol, Awakening Protocol) + New spawn mechanism (Awake pawn from item) + Few New Weapons
  19. Genestealer Cult: Faction + Weapons + Culture + Royal Title + Xenotype
  20. Starting Scenarios: Adepta Sororitas (Sororitas Mission Explorers), Astra Militarum (Armageddon Steel Legion Survivors, Catachan Jungle Fighters Survivors, Death Korps of Krieg Survivors, Militarum Tempestus Survivors), Necron (The Great Awakening), Adeptus Astartes (Adeptus Astartes Force Recon, no factional starting yet).
  21. New Research Tree: Adeptus Astartes, Adepta Sororitas, Necron, Chaos Space Marines (WIP), Genestealer Cult (WIP), Deathwatch (requires optional mods), Grey Knight (requires optional mods)

Optional Features with optional mods
  1. Deathwatch. Grey Knight, Inquisition: Starting Scenario, Culture, Research, and few weapons for Deathwatch. Requires The Inquisition (Warhammer 40k) by Spencer7w
  2. Additional Weapons / apparles for Space marines, Sororitas and Chaos: Requires Adepta Astartes, Adepta Sororitas (Sisters of Battle 40k), Chaos by Spencer7w
  3. Additional Pawns: Daemonettes from Warhammer: Daemonettes by KompadT, Chaos Spawn and Beastmen from Rimhammer – The End Times – Beastmen by SickBoyWi Addon
  4. MIMIM – 40k Biotech – Geneseed Integration by Silver Wolf 00 – Compatibility patch with Warhammer 40k – Genes and Psycasts
  5. Necrons Weapons Patch by MMXLV – Necron weapons from Adeptus Mechanicus mod can be crafted by this mod’s Necron Work Bench.

Current State

You can find older information at here.

Optional Mods

Warhammer: Daemonettes by KompadT
MIM WH40k Factions Texture Pack

More factions will be added / modified later on.

Disclaimers

As you may know, none of these art, idea, concept whatsoever comes from my end. All rights are reserved by Games Workshop where gives us awesome miniatures. If they request me to remove this mod, it shall be done with no delay.

In the same context, you are free to use all the assets included in this mod if it is allowed by GW. If you want, I can share my raw PSDs from the adobe cloud, so please contact me if you are interested with.

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Revisions:

Old revisions of this mod are available below. Click the link to download.