Legendary Lords Defeat Traits Rework by Mortrau

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Author: Mortrau

Last revision: 21 Nov, 2023 at 20:59 UTC (2)

File size: 566.27 KB

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Description:

Overhaul for all weak and useless defeat traits. This mod is balanced and doesn’t add any OP changes.

Save compatible.

With this mod I highly recommend to use:
– Sir_Isenhart’s "Normal Traits Extended" https://steamcommunity.com/sharedfiles/filedetails/?id=2795421325
– Choyi’s "Basic Traits Rebalanced" https://steamcommunity.com/sharedfiles/filedetails/?id=2809686435

ALL VANILLA STATS ARE PRESENT (except few where I just changed numbers), I just added this new stats to existing ones:

Allarielle – Neverqueen: +5% replenishment rate for army
Alith Anar – Shadow’s Fall: +10% missile strength for army
Teclis – Ruin Unrestrained: +10 Winds of magic capacity
Tyrion – Ulthuan Undefended: +3 melee attack for army instead of +2
Morathi – Hagbutcher: Enables magical attacks
Lokhir – Black Heart Down: +5% Campaign movement range and +15% Income from sacking
Rakarth – Beastmaster of None: +10 bonus vs Large instead of +8
Tehenhauin – Prophet of Doom: +5% ward save
Gor-Rok – Movable Mountain: +3 melee defence for army
Oxyotl – One That Hunts The Unseen: Strider
Mazdamundi – Spawnkiller: +15 Winds of magic capacity
Tretch – Craven by Name: +5% army speed
Snikch – Deathmaster by Nature: +10% ambush success chance
Skrolk – Plaguelash: Plague Immunity
Queek – Verminflail: Fear
Kemmler – Lichekiller: +5 Winds of magic capacity
Ghorst – Ghorst of Ghost: -5 Public order to enemy province
Isabella & Vlad – Cruelty Restrained & Undeath Descendant: both grants regeneration and -4 wound time
Mannfred – Moonslaker: Hunger
Aranessa – Consigned to the Drink: +5% campaign movement range
Noctilus – Dreadfleet Drowned: +10% missile resistance
Cylostra – Siren Extinguished: Chance of Winds of Magic increasing in strength when changing +15%
Repanse – End of an Errant: -10% Vigour lost reduction
Alberic – Hammer & Anvil: Enables sundering attacks
Louen – Kingslayer: +10% Leadership aura size
Gelt – Metalstorm: +10% armour to army instead of +6%
Karl Franz – Reikshammer: -5% Enemy leadership in region
Boris Bokha – Red Dead: +4 leadership to army
Drycha – Destroyer of Dryads: +5% physical resistance
Durthu – Tree Surgeon: +10% weapon strength
Orion – Wildhunter: +10% Leadership aura size and +4 Leadership to army
Arkhan – Arkhan The Blackened: +10 Winds of magic capacity
Khalida – Khalida Never-Living: +5% missile strength to army
Khatep – Not So Grand Hierophant: +5 Winds of magic capacity
Settra – Settra The Perishable: -5% Enemy leadership in region
Greasus – Cashing Out: +5% HP
Grom – Weightwatcher: +5% HP
Skarsnik – Sneakysmiter: +10% Campaign line of sight
Belegar – Kinghammer: +10% splash attack power
Grombrindal – Beardhammer: Unbreakable
Thorgrim – Grudge Collector: +15 AP damage
Khazrak – Beastscourge: +20% ambush success chance
Malagor – Crowreaver: +5% ward save
Kholek – Stormblight: Terror
Daemon Prince – Slayer of The God-Slayer: +4 leadership to army
Kugath – Air Freshener: +10% replenishment for lord
Gotrek – Legendslayer: -5% Enemy leadership in region

P.S. If you want to buy me a cofee or listen to some dark music you can subscribe here: https://boosty.to/mortrau. Anyway a link to my youtube channel is opened for everyone there.

All my WH 3 mods are here: https://steamcommunity.com/sharedfiles/filedetails/?id=2891468230

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Revisions:

Old revisions of this mod are available below. Click the link to download.