Battle formations reforged
NOTE: The version for DeI can be found here – https://steamcommunity.com/sharedfiles/filedetails/?id=2864237408
What does this mod do?
Introduces some slight (at least for now) changes in battle formations used by the AI.
What is the aim of this mod?
To improve overall AI behaviour in battle by editing the default AI formations – therefore don’t expect some pure historical formations but rather reduction unit blobs during the battles.
What is the exact scope of changes (in the current version)?
1/ spacing between units in line has been increased (so now AI battle lines should be wider),
2/ number of units in second line in some of the formations has been limited (it seems that AI better manages its troops when doesn’t have a lot of reserves),
3/ some inactive additional formations for other cultures (than punic and roman) has been slighty edited and turned on (so now you should have encounter some variations in AI units deployment during battles with these factions – instead of only two default formations provided for all barbarian factions or another two default formations provided for greeks ).
Is this mod compatibile with other mods?
In general – yes, unless they also introduce changes in this area (but to be honest I didnt find any mods for R2TW which covers this area) or changes the units classes but then it also disrupts vanilla formations.
Is this mod save compatibile?
Yes. It could be turned on and turned off whenever you want, without any consequences.
Maybe in the future I will introduce some other changes and even brand new additional formations.
Anyway, it would be great to recieve some additional feedback form other players and I count on you in this matter!
Have fun!
Revisions:
Old revisions of this mod are available below. Click the link to download.