Crusader King III Plus

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Author: Cicada

Last revision: 7 May at 12:21 UTC (21)

File size: 1.5 MB

On Steam Workshop

Description:

This is an enhanced version for my personal use, with many modifications.

1. Children can be appointed as governors.

2. List of German cultural traditions, dynasties, and names.

3. All traits can be selected in character customization.

4. Except for the doctrine of "unrestricted marriage," characters of the same clan are prohibited from intermarrying.

5. Clan prestige granted by certain actions no longer increases with the era, but is fixed at the value of the last era.

6. The game ends in 9999 years; vassals of the same clan also provide clan prestige; the maximum number of duke titles is 5.

7. Special buildings no longer have development level requirements for construction; the duchy building "Great Stonehenge" and the basic Holy Site Temple building no longer have construction and activation requirements.

8. Vassal contracts no longer have modification cooldowns or caps; "Border" contracts no longer require the territory to be located on the border; special contracts under the Celestial and Merit systems no longer have quantity limits.

9. The AI ​​will no longer select the "Adopt Special Succession Law" and "Become an Adventurer" decisions; the "Chase the Wild Geese" decision will now instantly clear territory, increase control, and destroy non-historical adventurer titles and independent landless nomadic and powerful clan titles.

10. Rulers other than those practicing nomadism can now use primogeniture; the "unconditional entry" law for border wars removes restrictions on territory size and title level; vassals can no longer declare war on each other during the "Expansion" era.