The Immunity Compendium V1.1

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Author: NumberTJ47

Last revision: 19 Aug, 2022 at 04:22 UTC

File size: 51.2 KB

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Description:
What the mod does:

This is a fully configurable mod that adds multiple immunity perks to the game, each of which can be individually turned off.
The mod also allows you make Toxic Immunity also give acid immunity, Slime blood give glue immunity, and Fire Immunity give lava immunity. This feature is turned on by default.
Everything can be configured through the vanilla mod settings menu. There is no custom UI that clutters your screen.

List of perks that are added:
Perk Name:
Perk Effects:

Acid Immunity
Gives acid immunity. Disabled by default.

Freeze Immunity
Prevents you from being frozen. You can also choose to let this perk make you immune to freezing materials.

Curse Immunity
Makes you immune to curse damage. You can also choose to let this perk make you immune to cursed materials.

Earth Immunity
You can’t be crushed by physics objects.

Lava Immunity
Makes you immune to lava. Disabled by default.

Poison Immunity
Makes you immune to poison.

Polymorph Immunity
Makes you immune to polymorph.

Slice Immunity
Your disc projectiles do no self damage to you, and you gain 100% slice immunity.

Projectile Resistance
This perk is off by default. You can configure it to give 100% resistance, or leave it at the default of 40% resistance.

Special thanks to:

Goki, who allowed me to use his mod, Goki’s Things, as a reference for many features in this mod.

The wizards on the modding support section on the Noita discord, who were always there to answer any questions I had.

Lastly:

Feel free to use any parts of this mod you want. I’ve always been a messy coder, but if you have any questions feel free to ask.
If anyone has any features they’d like included in this mod drop a comment below and there’s a good chance it’ll be added in the next update.

Also, please check out my other mod "Magic in our Veins" that adds a bunch of blood perks with immunities similar to this, but with buffs to some of the weaker ones like earth immunity and acid immunity. The mods are compatible, but many features are redundant. You can turn off any overlapping perks in the mod settings though.