[API] Mods In Menu

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Authors: Fidooop, Hornet

Last revision: 4 Apr, 2023 at 21:50 UTC (2)

File size: 358.4 KB

On Steam Workshop

Description:
This is it! Mods in Menu is finally back and better than ever before!

SPECIAL THANKS:
Erik for drawing the mod icon
Hornet for encouraging me and allowing me to use Hamlet Characters as a guineapig and some updates to the code
Von for allowing me to use Whemy for testing and in the example screenshots

FAQ

What is this?
This mod allows server mods to be enabled on the clientside! Giving many mods the opportunity make changes in the main menu! (Example: loading a modded character into the curio cabinet)

How do I use it?
Go to your mods screen and there will be a new tab labeled "MiM Mods".
Visit that tab and any server mods you have installed that are compatible will show up able to be enabled!
Hit the checkmarks of the ones you wish to enable and click apply.

How does it work?
Basically, it loads a server mod as if it were a clientside mod. Running a modclientmain instead of a modmain.

How can I make my mod compatible?
A full, in-depth, easy tutorial on how to make your mod compatible can be found here: https://forums.kleientertainment.com/forums/topic/127680-api-mods-in-menu/

I found a bug or crash! What do I do?
I will need 3 things from you!
1: An explanation of what’s wrong
2: Exactly how to replicate the error
3: (Only if you are crashing) your game’s log
If I can’t get those 3 things I can not help fix the problem

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.