Conquest Equality (Updated 11/19/24)

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Author: 76561198192726397

Last revision: 19 Nov, 2024 at 08:27 UTC (2)

File size: 109.84 KB

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Description:

Attempts to make Conquest mode less of a slog and gives you enough breathing room to employ some tactics. In addition, the difficulty changes work in both skirmish and multiplayer.

The mod is designed to be as lightweight and as compatible with as many other mods as possible. If there is a conflict with a mod let me know and I will try to fix it.

Basic features:

– AI and player units have the same accuracy and same amount of health on any difficulty. This also works in both skirmish and multiplayer.

– Decreases AI MP during battles (number of units they can call during the course of the entire battle). It should be equal with the player now. No more hordes outnumbering you 5 to 1.

– Lowered the AI CP to be similar to that of the player (the number of units that can be controlled at one time by a player or AI).

– Changes AI unit multiplier, veterancy and the rewards players receive depending on the risk factor of a battle. One star battles are equal fights, two star multiplies both reward by 2 as well as increasing their units general veterancy, three stars does the same by 3 and increasing their unit veterancy even more. The battle difficulty does not increase the number of enemy units.

– Slightly higher CP cap for player stages including airstrikes.

– Rewards for victory and failure have been altered.

– Payback rate, selling friendly vehicle rate and selling scavenged vehicle rate altered.

– Capturing airfields now gives more SP.

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Revisions:

Old revisions of this mod are available below. Click the link to download.