Bring the Boys Home – No Endless Wars

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Authors: Jadawin, Wolfy

Last revision: 2 Dec, 2023 at 15:07 UTC (4)

File size: 118.78 KB

On Steam Workshop

Description:

Introduction

Approved port of Jadawin’s Bring the Boys Home for Warhammer II.

This mod introduces a new feature to the game: war exhaustion. This value, based on the duration of the war and on how good is it going for the faction, is used to force AI to ask for peace once it has passed a threshold. This fixes a classic problem with the game where the AI will never ask for help even if it is on a serious disadvantage.

Differences with Jadawin’s mod

Althought based on the same code, this mod is not a direct port of Jadawin’s. All code has been refactored and some functionalities have been changed as considered. The main changes are the following:

  • Added native support for all factions and races, even those that come from mods.
  • Added support for AI to AI peace treaties.
  • Added support for multiplayer campaigns.
  • Added player customization via MCT: Thresholds for war duration, amount of battles, war exhaustion and minimum losses, as well as time between offers can be configured.
  • Improved war exhaustion formula that takes into account war duration.

This is a work-in-progress port, so feel free to report your thoughts as much as possible. Warhammer III is quite different to II in some aspects, so every comment is welcome whatever it is about balance, configuration, new functionality or bringing old back.

Configuration

The mod is prepared to work together with Groove Wizard’s MCT. If installed, you will be able to parametrise almost everything. Note that the AI behaviour options are not working at the moment.

Frequently Asked Questions
  • Is this mod compatible with SFO? Yes.
  • Is this mod multiplayer/co-op ready? Yes.
  • Is it compatible with X faction from Y mod? Yes, both for player and AI.
  • Is it compatible with Surrender Before Death? Yes, they are different things.
  • Is it savegame compatible?Yes, but it will not track past wars, so war exhaustion will start going up after the turn you install the mod.

Special Thanks
  • Special thanks to Jadawin for his amazing work for Warhammer II and for being open about me porting the mod here. Thank you for all your excellent mods!
  • Special thanks to the Da Modding Den community for their knowledge and patience. This would have not not been possible without them. I resist to give names because you are all amazing <3
  • Special thanks to all the users that have supported the development economically
  • Thanks to all the users that have participated in the beta releases, that have reported bugs and that have contributed with reports, feelings and new ideas. You keep this alive

Support My Work

If you want to help me, the cheaper an easier way is to leave a like. It improves the mod visibility and helps the community around it to grow bigger. Of course, you can also share it!

If you have a GitHub account, I also appreciate likes over there. Stars help me show off a better portfolio, which is useful as I work as a Software Engineer. More useful than you would think! Here is the whole list: https://github.com/topics/wolfy-mods

Finally, if you want to support economically my job, feel free to donate via Patreon[www.patreon.com] or PayPal[paypal.me]. I use that money to buy DLCs, so at the end of the day it is reinvested into modding.

[discord.gg][paypal.me][www.patreon.com]

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.