The Innocent Class Mod

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Authors: Von Krolock, Eittienne

Last revision: 5 Sep, 2023 at 08:14 UTC (2)

File size: 56.9 MB

On Steam Workshop

Description:

"What are we, once even the children are lost?"

Overview
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The Innocent is a charming young noble, born to a house of distant relation to your own. Though she was once lauded a prodigy amongst the social courts, a strange… simplicity seems to have overcome her. Despite, the childish whimsy fit for one below her years that she’s brought is a light of its own for the elsewise dark and gloomy Hamlet. Still, one has to wonder… how did she arrive here on her own?

The Innocent Mod comes with herself as a playable hero and 10 class-specific trinkets to go along with her.
She is designed around a slower, more defensive playstle where you "play with your food", and is intended to be used as a synergist — as long as you take the care to plan around the child being brought to fight off the scourges of the Hamlet, and make sure to play her game, you will find her an invaluable asset.

The Innocent has a comic commissioned and paid for, but not finished. Under the link below, I added a text version of her comic to the end of the doc.

She also has a short story[docs.google.com], written as a companion to the comic to expand upon her lore, which is available now.
(A commentable version of the doc can be found here[docs.google.com], and through the same link at the bottom of the original doc.)

Throughout her character, there are bits of flavor and details both big and trivial squeezed into every name, number, and effect that I could. I hope you can enjoy every bite~

Gameplay
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The Innocent is a transformation-based dual roled hero — Frail, but incredibly agile, in her "Prim" form, she is able to dish out powerful stress heals, small bites of healing, and can practically remove herself from the fight for a time. When her attention is caught, and she switches into her "Play" form, she may freely mark a target, and then proceed to tear into whatever she can reach.

Much of the Innocent’s strengths are determined by what she is brought along with — though somewhat lacking on her own, the right trinkets and allies combine to turn her into an incredibly powerful tool for lighting a path through the dark.

Combat Skills

This Google Doc[docs.google.com] has the same information as below, but with all numbers, base stats, trinkets etc.

Each turn she attacks in Play mode, the Innocent gains +6% DMG, 1% Crit, and 4% Stress dealt, lasting 7 turns.
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Camping Skills
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FAQ and Notes
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Notes

-Her default name is "Luna".

-In case you want your hero to have special interactions with the Innocent, she possesses the IDs: "monstrous", "the_innocent", and "darksun_child".

-The Innocent, in-file, is referred to as "innoc".

-The Innocent’s power balance is centered around the fact that she can equip only two trinkets at a time. Keep in mind that three- and four-trinket mods will spike her power far more than you may expect.

Does she have any Districts?

-The Innocent uses the Performance Hall district.

How about custom Afflictions/Virtues?

-The Innocent has her own unique Afflictions, Hyper and Irradiant. They are modified versions of Abusive and Irrational respectively — while the stat changes are different, the act outs remain similar. (She’s prone to touching things while Hyper, though.)

What Languages has she been translated to?

-Currently, the following languages have a translation:
English (Eittienne)
Korean(A) (REDLil4c)
(Partially Incomplete:)
Chinese(S) (Yoinked from 拜悼, they made a subsidiary mod)
Russian (Yoinked from DrScarii, they made a subsidiary mod)

However, there should be no bluestrings regardless of what language you use. If you would like to contribute a translation, please contact Alytherion through the Official Darkest Dungeon Discord[discord.gg] -or- in the Localization discussion on this mod page.

"Innocent Mod Order Issue?"

If you see this warning on another character’s mod, cure the affliction and move their priority above the Innocent’s in your mod list to fix the issue. If you see it on the Innocent, just cure the Affliction to resolve.

Something about Phantasmal Veil?

-There is a small issue with the Innocent’s Crystalline Trinket, Phantasmal Veil. To work as intended, the transformation of "Playtime!" needs to be queued. However, it stutters the animation, so the default will stay with it not so.
You can use it as intended simply by removing the "//" from //.queue true in her "effects" file,
(in: steam – steamapps – workshop – content – 262060 – 2500880141 – effects)
at the end of line 18. Notepad/Notepad++ can open the file.

Though it functions without this, it acts more like a lock than a key.
As an apology, she has a second Crystalline, "Gaudium Vincula", which is fully functional and now has art thanks to MoldyMrWaffles!

Help! My Innocent won’t return to being Prim after a fight ends!

-If your Innocent is staying in Play mode after a battle ends, and instead "passes turn", your version of Darkest Dungeon is likely severely outdated. There’s a bit of spaghetti code that she and the Werewolf rely on to transform after combat that was not part of the initial release version of the game; any version post 2016 should work fine.

Credit and Permission
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Eittienne Alytherion (Coding, Design, Balance, Writing)
Von Krolock (Art, Animations, Sounds) (His Patreon[www.patreon.com] here)
RustyDios (Alternate Colors) (His cuppa tea[www.buymeacoffee.com] here)
MoldyMrWaffles (Gaudium Vincula Art)
Translators, again: REDLil4c, 拜悼, DrScarii

Special Thanks to:
Claire De Lune (Coding, Balance Assistance)
O’Nightmare (Coding Assistance)
Bell(ow) Against Destiny (Coding Assistance)
Shay (Sound Bank Assistance)
CarnifexX (Balance Assistance)
Boldas (Motivational support, pushed me to actually finish and upload)

This item and its contents may not be uploaded on any website, except on Steam under the profile "Eittienne". If you desire to upload an add-on or alteration for this item, you must request and receive this item’s creator’s approval to do so.

The Innocent Mod is not an official Red Hook Studios product or product modification, and Red Hook Studios Inc. is not responsible in any way for changes or damages that may result from using the mod. Furthermore, “Darkest Dungeon” and the Darkest Dungeon logo are trademarks of Red Hook Studios Inc. All content in the game is Copyright Red Hook Studios Inc. All rights reserved.

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Revisions:

Old revisions of this mod are available below. Click the link to download.