Unique Loot Drops

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Authors: Focus, < blank >, VibrantSpark

Last revision: 23 Sep, 2025 at 01:22 UTC (1)

File size: 209.56 MB

On Steam Workshop

Description:

Requires Norbytes Script Extender.

https://github.com/Norbyte/ositools/releases

If you want to finish your save with the previous version it can be downloaded here

https://drive.google.com/file/d/12AGRqk4zETLZ9AJEQGPrGZFBYtaC5jO_/view?usp=sharing

[/img] This mod adds 204 equipable Unique items, and 9 unique runes, to the game. Items can be found by killing certain types of enemies that are level 5 or higher. The items are somewhat like Diablo/ARPG items in that you can find multiple copies of them and most items have an effect that is unique to it. Most Pay attention to items description at the bottom as it explains the influence of ability levels on the item’s effects. [img]https://i.imgur.com/ixcDV7T.png[/img] Many Effects have chance to activate based on a roll whose probabilities are determined by stats. [img]https://i.imgur.com/9mY0S9c.png[/img] When you equip and item from this mod you will receive the mod book if no one is your party is carrying it, it is also given to the party when you arrive at Fort Joy beach. This book contains many settings to customize mod as well as descriptions of the crafting recipes in the mod. Drop rates can be set as desired. The other major group of settings found in the mod is Enemy Effects [img]https://i.imgur.com/J8ZkCkr.png[/img] Enemy effects by default is disabled until act 2. The setting can be changed by increasing/decreasing the first setting in the enemy effects sub menu, max effects. [img]https://i.imgur.com/wbSzwTS.png[/img] The mod has several patches including a vendor patch Link to the vendor patch https://steamcommunity.com/sharedfiles/filedetails/?id=2533794857 Recommend mods The biggest issue with this mod is that it makes fights easier since the items are powerful. Here are a few mods that I use to bring the difficulty up. Sim’s more enemies [https://steamcommunity.com/sharedfiles/filedetails/?id=1507958225] Monster Scaling DE https://steamcommunity.com/sharedfiles/filedetails/?id=2240947941 Along with the settings in the mod book I find it’s enough to keep things challenging. You will also want to activate am exp reducing mod at level 5 or 6 since you will be getting more exp. I find 50% works well but sometimes I need to change it to 25% or 75% temporarily. Compatibility Should be compatible with most other mods, including other loot mods, out there as it changes almost nothing from the base game and it bypasses the usual drop tables. Overhaul mods like Epic encounters , Divinity Unleashed, and Divinity Conflux will probably work for the most part but balance will be even more of a mess and particular items will cause issues. For anyone who wants to be able to use the Crafting Overhauls dyes with this mod, here is a patch to make it compatible. https://steamcommunity.com/sharedfiles/filedetails/?id=2523671854 Sorcerer’s Sundries will work if you use Sorcerer’s Sundries Fixed https://steamcommunity.com/sharedfiles/filedetails/?id=2178619939 Update 9.20.2025. Fixed most of the broken visuals and a few broken effects. Buffed the chance to activate on some of the weakest effects. Updates 5.4.2025 The patch made Odinblade, Heaphaistos, and Divinity Unleashed mods compatible. Added a 3 new items. Fixed a few bugs

This mod adds 204 equipable Unique items, and 9 unique runes, to the game. Items can be found by killing certain types of enemies that are level 5 or higher.

The items are somewhat like Diablo/ARPG items in that you can find multiple copies of them and most items have an effect that is unique to it. Most Pay attention to items description at the bottom as it explains the influence of ability levels on the item’s effects.

Many Effects have chance to activate based on a roll whose probabilities are determined by stats.

When you equip and item from this mod you will receive the mod book if no one is your party is carrying it, it is also given to the party when you arrive at Fort Joy beach. This book contains many settings to customize mod as well as descriptions of the crafting recipes in the mod. Drop rates can be set as desired.

The other major group of settings found in the mod is Enemy Effects

Enemy effects by default is disabled until act 2. The setting can be changed by increasing/decreasing the first setting in the enemy effects sub menu, max effects.

The mod has several patches including a vendor patch

Link to the vendor patch
https://steamcommunity.com/sharedfiles/filedetails/?id=2533794857

Recommend mods
The biggest issue with this mod is that it makes fights easier since the items are powerful. Here are a few mods that I use to bring the difficulty up.

Sim’s more enemies
[https://steamcommunity.com/sharedfiles/filedetails/?id=1507958225]

Monster Scaling DE
https://steamcommunity.com/sharedfiles/filedetails/?id=2240947941

Along with the settings in the mod book I find it’s enough to keep things challenging. You will also want to activate am exp reducing mod at level 5 or 6 since you will be getting more exp. I find 50% works well but sometimes I need to change it to 25% or 75% temporarily.

Compatibility
Should be compatible with most other mods, including other loot mods, out there as it changes almost nothing from the base game and it bypasses the usual drop tables. Overhaul mods like Epic encounters , Divinity Unleashed, and Divinity Conflux will probably work for the most part but balance will be even more of a mess and particular items will cause issues.

For anyone who wants to be able to use the Crafting Overhauls dyes with this mod, here is a patch to make it compatible.

https://steamcommunity.com/sharedfiles/filedetails/?id=2523671854

Sorcerer’s Sundries will work if you use Sorcerer’s Sundries Fixed

https://steamcommunity.com/sharedfiles/filedetails/?id=2178619939

Update 9.20.2025.
Fixed most of the broken visuals and a few broken effects. Buffed the chance to activate on some of the weakest effects.

Updates
5.4.2025
The patch made Odinblade, Heaphaistos, and Divinity Unleashed mods compatible.
Added a 3 new items.
Fixed a few bugs.

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.