Minor Economy Modifications

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Author: Alderon Tyran

Last revision: 21 Nov, 2022 at 05:59 UTC (5)

File size: 6.49 MB

On Steam Workshop

Description:

First Economy Mod for Victoria 3!

This mod fixes several things for the economy, these include:

  • Min good price is now £0.00
  • Prices now range +/- 100%, instead of 50%
  • Prices now reach their min or max price when the difference between buy and sell orders reach 4:1 or 1:4
  • If you are completely missing an input good the output will be reduced by 100% (incentivizing you to consider your production methods more carefully)
  • Minimum wage is now £0.01 (This very rarely is ever reached, but it is possible
  • Buildings will adjust their wages by upto 100% each week, (instead of 50% every 2 weeks, this allows buildings to self adjust much faster)
  • Gold reserves are now directly tied 1:1 with GDP (as well as by bonues, instead of 75% of GDP, allowing much more savings
  • Gold reverves now return more after you’ve reached your cap than they do in vanilla
  • Credit is more restrictive and likewise tied to GDP, you are very much incentivized to stay out of debt in very small economies
  • Gas streetlights now use 0.1 oil, instead of 10 coal, this is unlocked at distilling
  • Coal streetlights are a new Production Method that uses the vanilla 10 coal, unlocked at shaft mining
  • New icons for several PMs!

This mod introduces a new game rule, but unfortunately due to a bug on Paradox’s side of things, the game rule doesn’t actually allow any effects to the existing defines (as advertised).

I unfortunately blew away my earlier description so this may be a tad barebones until I can retrieve the old description.

I hope you enjoy!

Localizations:
Portugese: Google Translate
French: Google Translate
German: Me!
Japanese: Takakosu
Korean: Google Translate
Russian: wunderträume
Chinese: Google Translate
Spanish: Google Translate
Turkish: Google Translate

Update 2.1.0: (Vanilla 1.0.6 checksum (0731))

  • The Gas Streetlight-Coal Streetlight gamerule has been moved to the Production Method level due to issues with Gamerules.
  • The Economy Scale gamerule is broken, please be patient, Pdx has apparently removed the ability for gamerules to change defines (as it was possible in CK3) This but will be addressed when the functionality is put back in. Until then the mod defaults to a x3 economy scale.
  • Localizations made for all languages!
  • Minor gamerule fixes
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Revisions:

Old revisions of this mod are available below. Click the link to download.