Madness project Terraria
Changes player into grunt from madness combat
This texture pack now changes All armor, and part of vanity armor
i think this looks decent (no this looks like peeled rotten potato) also i’m open to comstructive criticism
Keep in mind that this TP Is still WIP I will delete WIP mark when i will adapt entire game to this model
if you want to make acurate colors to create grunt just recolour everything into white
instead of changelog i will update sceenshot from builders workshop map because it’s much easier to track what i did, and you can easily see how i changed armor
List of changed music
MC 2 theme – Title (When moving sun)
MC 3 Mmodule – splitmek (Aka MK 3 theme) corruption and crimson
MC 3 calliope -Boss 1
MC 3 theme Heaven In A Wild Flower (Sad song when hank dies) – graveyard
MC 4 theme Main menu
MC 5 theme – duke fishron
MC 5 Clown song of death – Boss 5
MC 5.5 theme – plantera
MC 6 Train madness – queen slime
MC 6.5 theme – boss 4
MC 7 theme – Empress of Light
MC 7.5 theme – Boss 3
MC 8 theme – The Towers
MC 9 theme – Martian Madness
MC 10 theme – Boss 2
Expurgation (not from FNF) – Lunar Boss
Bird dance – credits
Valve i beg, PLEASE Add ability to make tables in steam without HTML5 code or other dancing with drummers
(MC is Madness combat shortened)
The texturepack is done and almost fully functional, the only thing is left is to adapt Item sprites
which is just cosmetical
Wishlist: (they have almost no hope appearing in this TP or from my name)
1) Change pillars to improbability drives and change some bosses
2) Change Solar eclipse
3) Madness combat map
4) Change Old one’s army into A.A.H.W Storm
5) Recreate npc’s (Make them look like "Nevadean" (grunt))
Revisions:
Old revisions of this mod are available below. Click the link to download.