Mixu’s Legendary Lords Radious Submod [Stop bothering Mixu please]

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Authors: LuminousClarity, DarkRite

Last revision: 27 May, 2023 at 17:29 UTC (8)

File size: 927.74 KB

On Steam Workshop

Description:
IMPORTANT

Factions such as the Wood Elves, Warriors of Chaos, and Beastmen lose their ability to colonize and build normal building like regular settlements. That feature was intended by radious, but is disabled by MIXER

You cannot select the Legendary Lord’s in the main menu unless you have Mixer. Be aware that mixer will conflict with radious due to some startpos conflict. You have been warned.

This mod works WITHOUT Mixer, meaning you can have these lords in your game, confederate them, and use them like usual. Please also note that I make submods for the community and the benefit of having fun with the game. I do not gain any sort of benefit financially what so ever. I love playing warhammer 3 with the mods I like to play with. This is why I make these submods. Okay lets continue.

ITS HERE

Overview

This is the Mixu’s Legendary Lords mod from his previous characters made in Warhammer 2. Adding 40 new legendary characters and a handful of units, this mod brings a whole new breath of fresh air into your IE (and RoC) campaign! All characters have been adjusted to radious balance along with additional skill dumps for their levels. There have been many adjustments to help make the mod play smoother with radious’s changes!

Special Thanks to Darkrite for helping me tackle this massive project! Go follow him as he makes radious submods as well!

AS ALWAYS please go and support the original modder’s work by liking, sharing, and following their pages. They’ve done a great job and excellent work, so they all deserve a round of applause :D.

Link to original mod: Mixu’s Legendary Lords