The Paracausalist – A Beyond Mortality Class Mod
Energy and persistence conquer all things…
This mod adds a new Hero Class, the Paracausalist, from the Beyond Mortality mod! The Paracausalist arrives in the Hamlet alone, without any Ectomorph enemies added.
Note – Many of the Paracausalist’s abilities are ideally suited to battling the Ectomorphs, so if you want the full Beyond Mortality experience, consider trying the complete mod!

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"A man of science and reason, wielding arcane technology and commanding esoteric knowledge. Part of an order devoted to unraveling the eldritch secrets of the world, and bringing the light of reason to its darkest corners. He has come to the Estate in search of greater understanding. He has the means and the determination to find it.
He may come to wish that he had not."
– The Ancestor
Beyond Mortality adds a new hero class uniquely qualified to combat the eldritch powers on the rise at the Estate – the Paracausalist! A science-minded man wielding an experimental weapon system, powered by an enigmatic energy known as the Vril.
The Paracausalist has the means to deal heavy damage with his ranged abilities, though to sustain his damage output he must push his power source, the Vril Engine, to dangerous limits. He is also effective at disrupting and impeding the enemy party. His damage-dealing abilities are especially effective against Ectomorph-type enemies.
Nucleo-Protonic Ray
OOOX I O+O+OX
Full-steam with strogon pulse.
A high-damage blast that strikes multiple targets.
Ranged AOE attack. Reduces attack power for several rounds.
Scanner Scope
OOOX I OOOO
P.C.E. readings right off the top of the scale.
Identifies and quantifies the target with precision technology.
Lowers enemy DODGE and Movement Resist. Removes Stealth.
Short Controlled Burst
OOOX I OOOX
Neutronized. System shut.
Hammers the target with a burst of energy from the Vril Engine’s particle thrower.
Powerful ranged attack. Reduces enemy SPD.
Electroplasmic Overcharge
OOXX
We really haven’t had a completely successful test of this equipment.
Pushes the Vril Engine to the limit. Useful to offset the drain from offensive abilities.
Increases DMG and CRIT. Free Action. Cooldown 2. Chance to inflict Stress and Blight.
Attractor Tether
OOOO I XXOO
Make sure the streams don’t cross.
Uses a neutronic-quantum tether beam to ensnare the target, yanking them out of the shadows.
Reduces enemy SPD. Pull 2. Chance to shuffle the Paracausalist.
Photonic Flash Flare
XXXO I O+OXX
Back off. I’m a scientist.
Charges the particle thrower with strong photons, causing a flare of light.
Reduces enemy ACC. Removes stealth. Back 2.
The Goligher Cage
OOXX I O+O+O+O
Don’t look directly at it.
Briefly unleashes a horrific entity contained within a mysterious arcane artifact.
1 use per battle. Shuffles enemy party for several rounds. Lowers enemy SPD and DMG. Causes Stress to the party. The Paracausalist takes increased Stress Damage for the rest of the battle.
Accurate Documentation
Cost: 2
I’ve examined what we’ve discovered so far, and I think there may be a pattern to this place…
Increased Scouting chance.
Scientific Explanation
Cost: 2
They are paracausal extra-reality manifestations, nothing more.
Increases party’s Stress resist.
Tend to the Engine
Cost: 3
Hrmm. Yes. Good thing I caught this before it became a real problem.
Increases the Paracausalist’s damage for several battles.
Trepanning
Cost: 1
No interfering colleagues to stop me this time.
Greatly reduces the Paracausalist’s stress. Chance to damage Paracausalist. Chance to inflict Stress on the party.
This mod is one element of the complete Beyond Mortality mod. Check that mod page for full credits and additional information.
Revisions:
Old revisions of this mod are available below. Click the link to download.
