BlueyBot
Azure’s robotic doppelgänger, although mostly only similar in physical appearance. Originally just a head, this strange robot lived in solitude until one day he met his eventual human counterpart, and took on his likeness. He doesn’t wield a shapeshifting rod like Azure does, but instead possesses strange tech that lets him materialize and summon objects and even beings stored as digital data.
Guide:
-Being a robot, BlueyBot is a semi-heavyweight, with somewhat subpar mobility.
-Neutral special is a basic energy blast from his palm. It doesn’t do too much on its own, but you can use it to interact with your forward and down specials. It also functions as a close range attack if you use it close enough to an opponent. You can steer it up or down while flying.
-Forward special has BlueyBot summon an H, who’ll promptly charge onward and hit anyone on its way. Holding Special a little further will let you instead summon the Pizza Dino, who’s slower, yet stronger than H. Hitting them with your neutral special will make them bounce up. You can also press Left/Right + Special again to make them turn the direction you’re facing, or hop in place if they already are. Opponents can hit them with a strong enough attack.
-Down special deploys a Blueytank that slowly marches ahead, shooting small cannonballs. Like H and Pizza Dino, Pressing Down + Special after deploying it will make it turn toward the the direction you’re facing or hop in place, and hitting it with neutral special will make it bounce upwards. It’ll live until it has shot 5 cannonballs. If you have the H or the Pizza Dino positioned in front of the Blueytank right as it is about to shoot a cannonball, it’ll instead shoot them forward.
-For his up special, BlueyBot jets upwards. It has no offensive capabilities whatsoever, but it won’t put you into pratfall and you can use it whenever you want as long you have fuel. Fuel is regained when on the ground, wall jumping, or taking damage.
-You can also use your jet fuel to give your forward aerial a backward boost when holding down the attack button. Try using this for moving around the stage, or even catching opponents behind you and lead to a back aerial!
-For his down aerial, BlueyBot launches a replica of a certain console downwards, acting as a projectile move. Once striking the ground or someone, it’ll split into two halves. Hitting it early on will have it act as a spike, but hitting too late with send the foe at a "generic horizontal launch angle" instead.
Contains support for TCO’s drawing, Otto’s bobblehead, and Dracula intro.
Link to other WS stuff in the screenshots:
Azure: https://steamcommunity.com/sharedfiles/filedetails/?id=1882960192
Under The Ground: https://steamcommunity.com/sharedfiles/filedetails/?id=1956332999
Revisions:
Old revisions of this mod are available below. Click the link to download.